The problem is that at my preview window resolution the pictures were
already automatically aligned to sub-pixel accuracy. But at a test-
rendering resolution of 4000 horizontal I could see the discontinuity in
the horizon. (I usually use the "optimal size" for the final render, but
may go for only
Public bug reported:
Default branch hg3d3c19602641 crashes with segmentation fault when 'quit' is
selected.
Built on Fedora 14 x86_64
** Affects: hugin
Importance: Undecided
Status: New
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** Changed in: hugin
Status: New => Triaged
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https://bugs.launchpad.net/bugs/717908
Title:
Warn if include masks are overlapping
Status in Hugin - Panorama Tools GUI:
Tria
The mask is not indented to work with sub-pixel accuracy, because the blending
step blends the images with its multi-resolution approach.
So in this case there is only a one pixel column left. For this cases the
polygon points can be (slightly) outside the image boundary. So move the mask
one p
For this cases the fast preview window has the drag feature. So you can
easily drag images to their positions.
** Changed in: hugin
Status: New => Incomplete
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https://bugs.laun
** Summary changed:
- Mask images have black areas in fast preview
+ Warn if include masks are overlapping
** Changed in: hugin
Importance: Undecided => Wishlist
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https://bugs.lau
I increased the resolution of the output and it went away too. (I had
decided not to worry about it for now)
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https://bugs.launchpad.net/bugs/721136
Title:
enblend creates an unex
I now managed to find the correct placement by quitting hugin, and
manually adjusting RPY values. This is not the usability level that
hugin should be aiming for
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Public bug reported:
I have a pano that wasn't intended to be a pano. So the photographer
didn't pay attention to having identifiable "control points" in every
image. On some images the control points on the clouds work good enough.
It's all we have. Just don't run celeste, as it would remove all
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