On Thu, Mar 11, 2010 at 09:20:47AM -0800, Bart van Andel wrote:
>
> Well, a rectangular projection can only display images with <180
> degrees field of view (and 120 degrees for practical use), so for this
> projection, the FOV field needs to be modified.
How about: Internally, the FOV is still s
Just looking at the picture at the top I was wondering how you're supposed
to take panoramas with several rows...and how you're supposed to proceed to
take panos with your camera in protrait position...
After looking at the video, I know...you can't, and you can't even take a
proper horizontal pano
On 10 March 2010 23:42, Felix Hagemann wrote:
> What would others think of a new preset like "Everything (without
> XYZ)" to make things a tad easier? Or maybe even add a new check box
> which toggles XYZ for all presets?
The attached patch implements a "Everything (not x,y,z)" preset, which
does
On Thu 11-Mar-2010 at 18:40 +0100, Antoine Deleforge wrote:
Here I am, I installed all the necessary sources in order to start playing a
bit with Hugin's code! I especially read recent topics on the ML about the
new patent free feature points detector and descriptor proposed by Pablo,
and I'm re
Bart van Andel wrote:
On 11 mrt, 16:45, Simon Oosthoek wrote:
Simon Oosthoek wrote:
Bruno Postle wrote:
On Wed 10-Mar-2010 at 12:50 +0100, Simon Oosthoek wrote:
When I changed the projection, some projections altered the FoV in
such a way that the output got totally d
Am 11.03.2010 19:41, schrieb John McAllister:
It would be funny - if people didn't pay for this stuff.
A chinese company. Apparently they copied some stuff and even tried to
make it better - without understanding the basics ;-)
--
Erik Krause
http://www.erik-krause.de
--
You received this
Thinking about it a bit, the vertical arm and pivot would get in the
way of a 2-shot 360 degree cylindrical pano, so 3-shots would be
preferable. Still it's be one shot less than required in portrait
mode.
On 11 Mar, 19:03, dkloi wrote:
> If they raised the camera so that its lens axis was aligne
If they raised the camera so that its lens axis was aligned with the
horizontal axis, it could work. The upper arm seems to allow that as
the video demonstrates. The lower arm also adjusts to allow the
vertical axis to line up with the lens. The problem seems to be that
you can't move the camera ba
It's hard to tell but it looks like you can't center the nodal point of the
lens properly when the camera is horizontal?
>> There is something wrong with this pano head. Can you spot it?
--
You received this message because you are subscribed to the Google Groups
"hugin and other free panoramic
Bruno Postle wrote:
On 11 March 2010 15:45, Simon Oosthoek wrote:
the more I think about it, the more I think this is really a bug and UNDO is
not the right way to fix it. The projections shouldn't fundamentally change
properties like FoV
Some projections have limits on field of view
it is an pano head they should be avoided
--
You received this message because you are subscribed to the Google Groups
"hugin and other free panoramic software" group.
A list of frequently asked questions is available at:
http://wiki.panotools.org/Hugin_FAQ
To post to this group, send email to
There is something wrong with this pano head.
Can you spot it?
http://cgi.ebay.co.uk/NEW-Pro-Panorama-Tripod-Head-Gimbal-Bracket-Kit-K7G_W0QQitemZ370247498055QQcmdZViewItemQQptZUK_CamerasPhoto_CameraAccessories_TripodsSupports?hash=item5634787947
It would be funny - if people didn't pay for this
Hi all!
Here I am, I installed all the necessary sources in order to start playing a
bit with Hugin's code! I especially read recent topics on the ML about the
new patent free feature points detector and descriptor proposed by Pablo,
and I'm really interested to work on it, or at least to help imp
On 11 March 2010 15:45, Simon Oosthoek wrote:
> the more I think about it, the more I think this is really a bug and UNDO is
> not the right way to fix it. The projections shouldn't fundamentally change
> properties like FoV
Some projections have limits on field of view, switching from a 360deg
On 11 mrt, 16:45, Simon Oosthoek wrote:
> Simon Oosthoek wrote:
> > Bruno Postle wrote:
> >> On Wed 10-Mar-2010 at 12:50 +0100, Simon Oosthoek wrote:
>
> >>> When I changed the projection, some projections altered the FoV in
> >>> such a way that the output got totally distorted. Switching back to
Simon Oosthoek wrote:
Bruno Postle wrote:
On Wed 10-Mar-2010 at 12:50 +0100, Simon Oosthoek wrote:
When I changed the projection, some projections altered the FoV in
such a way that the output got totally distorted. Switching back to
something sensible didn't always reset the FoV to sensible
Bruno Postle wrote:
On Wed 10-Mar-2010 at 12:50 +0100, Simon Oosthoek wrote:
When I changed the projection, some projections altered the FoV in
such a way that the output got totally distorted. Switching back to
something sensible didn't always reset the FoV to sensible values.
Wouldn't it
17 matches
Mail list logo