Some time ago I wrote what, for me, was some fast and highly efficient code
(using look-up tables and SSE) to do bicubic (or any 4x4 window)
interpolation on 8-bit RGBA images. It can remap an HD image (1920x1080) in
about 0.07s on my quad core 2.20GHz laptop - to be honest I don't really
know
Hi Erik,
I'm replying more out of curiosity towards what sounds like an interesting
project than being able to contribute any ideas, but it seems to me that
there may not be much room for shortcuts even if Hugin could handle
multi-channel images. As my best guess, it would still need to do the
Okay, I've been foolish - of course, Hugin wouldn't have to recalculate all
the pixel coordinates, though I'm unsure how much time this could save. I
can imagine the ability to export those coordinates could be useful for all
kinds of things, though.
--
A list of frequently asked questions is
Hello,
I've been editing the Russian Hugin translation recently. I've done
hg clone ssh://my_user@hg.code.sf.net/p/hugin/hugin hugin
so my Hugin source code tree is up to date.
While working with localization files I've found the following errors:
1) some translated phrases in the generated