On 06/02/2016 06:10 AM, Stefan Peter wrote:
On 01.06.2016 18:39, T. Modes wrote:
Hi all,
today we are releasing a first beta of Hugin 2016.2.
Great, thank you very much!
Packages for Ubuntu
o Xenial Xerus (16.04 LTS)
o Wily Werewolf (15.10)
o Vivid Vervet (15.04)
o Trusty Tahr (14.04.3
2016-06-01 18:45 GMT+02:00 T. Modes :
today we are releasing a first beta of Hugin 2016.2.
>>
>
> Windows installer can be found here:
> Win32:
> https://sourceforge.net/projects/hugin/files/hugin/hugin-2016.2/Hugin-2016.2.0-beta1-win32.msi/download
> Win64:
>
I have 2 errors on the mac version 2016.2.beta1 (i have found another
too, but i can't remember now)
1) If i click on Celeste (in the control point window of 2 images) it
answers
"Celeste model expected in
/Applications/Hugin/Hugin.app/Contents/Resources/xrc/celeste.model not
found, Hugin
On 01.06.2016 18:39, T. Modes wrote:
> Hi all,
>
> today we are releasing a first beta of Hugin 2016.2.
>
Great, thank you very much!
Packages for Ubuntu
o Xenial Xerus (16.04 LTS)
o Wily Werewolf (15.10)
o Vivid Vervet (15.04)
o Trusty Tahr (14.04.3 LTS)
can be found over at
>
> I see you are working with the mac build, but just to know
> is there a version we can try ?
See the "Hugin 2016.2 beta 1 released" thread.
Niklas
--
A list of frequently asked questions is available at:
http://wiki.panotools.org/Hugin_FAQ
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> today we are releasing a first beta of Hugin 2016.2.
>
The Mac bundle can be found here:
https://sourceforge.net/projects/hugin/files/hugin/hugin-2016.2/Hugin-2016.2.0-beta1.dmg/download
Enblend/enfuse is compiled with OpenMP.
Checksums:
md5 : 41c546669aae6c3c9528359c3b58d06b
thx. very good! it' works.
use clang, and viagra library change homebrew edition to macport.
homebrew library is often not match for hugin.
I'm not required xcode project.
debuging eclipse [makefile project with existing code] option with gdb
and.. i will test 2016.2 beta version, app crash
Thank you! I'll get on it tomorrow.
On Wednesday, June 1, 2016 at 4:02:06 AM UTC-5, cspiel wrote:
>
> Some comments ...
>
> - Reducing your image set to three exposures is a Good Thing (tm).
> - Option ` --exposure-cutoff' looks promising.
>
> ... and ideas
>
> - Switch off saturation