On Wednesday, September 28, 2016 at 5:31:31 PM UTC-4, Frederic Da Vitoria
wrote:
>
> 2016-09-28 21:19 GMT+02:00 Lucinda Q. Lovelace >:
>
> Hi, I have used Hugin a few times in the past, with fairly good results.
>> Currently I am driving myself batty trying to figure
2016-09-28 21:19 GMT+02:00 Lucinda Q. Lovelace <
eos.goddess.of.d...@gmail.com>:
Hi, I have used Hugin a few times in the past, with fairly good results.
> Currently I am driving myself batty trying to figure out how to do
> something very simple, actually 2 things--one being, how to rotate
Hi, I have used Hugin a few times in the past, with fairly good results.
Currently I am driving myself batty trying to figure out how to do
something very simple, actually 2 things--one being, how to rotate images
uploaded into the program if that's possible at all...and the other being,
how
thank you so much!
On Wed, Sep 28, 2016 at 9:42 AM, Frederic Da Vitoria
wrote:
> 2016-09-28 15:37 UTC+02:00, Michael Havens :
> > why would you want to remove control points?
>
> Because of parallax errors, some control points could be wrong.
why would you want to remove control points?
On Wed, Sep 28, 2016 at 7:33 AM, Carlos Eduardo G. Carvalho (Cartola) <
cartol...@gmail.com> wrote:
>
> 2016-09-28 3:51 GMT-03:00 Michael Havens :
>
>> What tab do you go to to learn how many pixels you are off? Is it in the
Yaw is rotation about the vertical axis - essentially the "compass"
direction.
Roll is rotation about the horizontal front to rear axis - essentially tilt
around the lens - what Sean described, but called it yaw.
Pitch is rotation about the horizontal side to side axis - whether the lens
is
2016-09-28 3:51 GMT-03:00 Michael Havens :
> What tab do you go to to learn how many pixels you are off? Is it in the
> 'Control Points' tab? Most of the control points have a distance greater
> than 6 but they don't look lined up correctly . This while the one with a
>
On Wed, Sep 28, 2016 at 12:29 AM, Sean Greenslade
wrote:
> On Tue, Sep 27, 2016 at 04:25:32PM -0700, Michael Havens wrote:
>
Make sure your mean control
> point distance is below one pixel, and if it's not, take a look at the
> control points that are the farthest off.
>