[hugin-ptx] Re: Hugin 2016.0 beta 1 released

2016-02-01 Thread Martin Pecka
Hello devs. Can we expect a Windows build of the beta to appear? I'd like to test the (supposed-to-be-fixed) support for GPU remapping on integrated Intel GPUs. Thanks for answering (and for your great work!). -- A list of frequently asked questions is available at: http://wiki.panotools.org/H

Re: [hugin-ptx] Re: Hugin 2016.0 beta 1 released

2016-02-02 Thread Martin Pecka
Okay, I see. If this is the situation, I might try to setup the build environment on my machine and provide the build. But I don't promise anything, so, please, Harry, do not give up :) -- Martin Pecka -- A list of frequently asked questions is available at: http://wiki.panotool

Re: [hugin-ptx] Re: Hugin 2016.0 beta 1 released

2016-02-06 Thread Martin Pecka
And here we go! I've managed to create a Windows 64bit build thanks to the tutorial on wiki on building the SDK with VS2013. https://app.box.com/s/rpch03cckude2mfq900xoudoq8xahezm Feel free to reupload the installer to sourceforge. -- A list of frequently asked questions is available at: http

Re: [hugin-ptx] Re: Hugin 2016.0 beta 1 released

2016-02-15 Thread Martin Pecka
I tested 2, 3, 4 on win64. All work very well. Though I think the context menus in 3 are that unusual, that no "uninformed" user might discover them. What about a visal guide for them? I can imagine converting these buttons to split buttons with these small downward arrows suggesting there are

Re: [hugin-ptx] Re: Hugin 2016.0 beta 1 released

2016-02-16 Thread Martin Pecka
On Win64, I can see both added arrows (in quick preview and in Control points). I noticed there is no left margin for the icons in "All" and "None" buttons in the quick preview: -- Martin Pecka -- A list of frequently asked questions is available at: http://wiki.pan