Microsoft keeps it old-school with a pricey text adventure game, Visual 
Studio 2010

By Peter Bright

Microsoft has jumped onto the free-to-play bandwagon with its latest 
game, a text-driven adventure called Visual Studio 2010. The innovative 
new game marries the traditional interactive fiction text adventure with 
its arcane commands and exploration with the free-form, open-ended 
gaming pioneered by the likes of SimCity.

There are two major modes to the game, a textual spell-casting game, and 
a more complex interactive puzzle mode.

Play starts with the spell game. The game has three difficulty modes. In 
the two easiest modes Visual Studio questers must cast spells to appease 
a malevolent gatekeeper known only as "the compiler," combining the text 
adventuring of Zork with the wizardy and magic of Loom. If the player's 
spell contains even a single faulty incantation, the compiler will 
respond with a torrent of abuse and spells of its own; the player must 
piece together clues contained within compiler's response to determine 
how they went wrong.

In the hardest mode, a second gatekeeper, the even more cantankerous 
"linker," must also be satisfied. In this mode, even more complex magic 
is required. The player must mix multiple, interrelated spells and 
potions, ensuring they operate in perfect concert to persuade both 
compiler and linker to allow them to pass.

Full article:
http://arstechnica.com/microsoft/news/2012/01/microsoft%2dpimps%2dit%2dold%2dschool%2dwith%2da%2dpricey%2dtext%2dadventure%2dgame.ars

Regards,

-- Raj
-- 
Raj Mathur                          || r...@kandalaya.org   || GPG:
http://otheronepercent.blogspot.com || http://kandalaya.org || CC68
It is the mind that moves           || http://schizoid.in   || D17F

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