Hi,
On 01.01.2013 18:58, Jeff Meyer wrote:
Would you mind if I excerpted some of your email for use on the wiki?
No, that's fine, as long as you don't write that what I said was the
official policy ;)
Bye
Frederik
--
Frederik Ramm ## eMail frede...@remote.org ## N49°00'09" E008°23'33"
On Tue, Jan 1, 2013 at 5:49 AM, Frederik Ramm wrote:
> I hope this explanation was helpful.
I believe it was very helpful!
Would you mind if I excerpted some of your email for use on the wiki?
My goal is to communicate the spirit of what you've said so that newcomers,
who haven't been on the l
2013/1/1 Frederik Ramm :
> Not having hard-and-fast official rules also means there's no rule lawyering
> - no way for someone to find a loophole and claim immunity because they
> follwed the letter and not the spirit of a rule.
official rules are not incompatible with "spirit of rule" approach
(w
Frederik Ramm writes:
> It seems that JOSM was used for uploading this, and today's JOSM
> validator would have spotted the problem (it reports 9 duplicated
> ways, 122 ways with same position, 287 self-intersecting ways and many
> more), but it is possible that back in 2011 when this was made,
Frederik Ramm writes:
> I hope this explanation was helpful.
Thanks for posting that explanation. I found it to be very level-headed
and reasonable, and a good explanation of DWG's approach of treading
lightly with respect to detailed rules. After having been on talk-us@
for almost 4 years an
Hi,
Can you provide a link to the guidelines the DWG uses?
...
Please note that this guidelines on this page
(http://wiki.openstreetmap.org/wiki/Import/Guidelines) are the ones
cited by DWG members when they request sysadmins to place blocks on
accounts that are importing
I'm kind of unsur
Hi,
the German forum came up with a nice example of what can happen if
import scripts don't work as expected:
http://www.openstreetmap.org/browse/node/1225280729
- a node that is part of over 200 ways ;)
Trying to show these ways on the API "browse" page results in an error
500, probably