On Sun, Mar 02, 2014 at 01:05:06AM +0100, Patrik Jakobsson wrote:
This solves the blank screen problem on the MacBook Air 6,2. The
comments state that we need to force edp vdd so lets put it back. The
EDP_FORCE_VDD bit was removed in commit:
commit dff392dbd258381a6c3164f38420593f2d291e3b
Apparently we've missed a few more than what Fengguang's 0-day tester
recently reported in i915_irq.c ... Makes sparse happy again (ignore
some spurious stuff about ksyms of exported functions).
Cc: kbuild test robot fengguang...@intel.com
Cc: Imre Deak imre.d...@intel.com
Signed-off-by: Daniel
On Fri, Feb 28, 2014 at 08:06:50PM +, Chris Wilson wrote:
If we always initialize kref for the context, even if we are using fake
contexts for hangstats when there is no hw support, we can forgo the
dance to dereference the ctx-obj and inspect whether we are permitted
to use kref inside
On Fri, Feb 28, 2014 at 06:44:03PM +, Chris Wilson wrote:
We don't want to suffer scheduling delay when turning off the GPU after
waking it up to touch registers. Ideally, we only want to keep the GPU
awake for the register access sequence, with a single forcewake dance on
the first access
On 2014.02.28 16:42:15 +, Damien Lespiau wrote:
In the future, we need to be able to specify per-pipe number of
planes/sprites. Let's start today!
The number of sprite planes on each pipe is always fixed in our HW.
Do we really need this in the future?
--
Open Source Technology Center,
On VLV there're two sprite planes for each pipe that both can be
used simultaneously for Xv video. This one trys to expose those
capability through multiple Xv ports on sprite video adaptor.
I've tried to use this to validate new two sprite planes for
single pipe on VLV which works fine.
From: Deepak S deepa...@intel.com
We are adding a module paramter to control rps boost. By default, we
enable the boost for better performace. Based on the need (perf/power)
we can either enable/disable.
Signed-off-by: Deepak S deepa...@intel.com
---
drivers/gpu/drm/i915/i915_drv.h| 1 +
From: Deepak S deepa...@intel.com
With RC6 enabled, BYT has an HW issue in determining the right
Gfx busyness.
WA for Turbo + RC6: Use SW based Gfx busy-ness detection to decide
on increasing/decreasing the freq. This logic will monitor C0
counters of render/media power-wells over EI period and
On Sun, Mar 02, 2014 at 05:01:26PM -0800, Ben Widawsky wrote:
On Fri, Feb 28, 2014 at 06:44:03PM +, Chris Wilson wrote:
We don't want to suffer scheduling delay when turning off the GPU after
waking it up to touch registers. Ideally, we only want to keep the GPU
awake for the register
On Sun, Mar 02, 2014 at 03:58:09PM -0800, Ben Widawsky wrote:
On Fri, Feb 28, 2014 at 08:06:50PM +, Chris Wilson wrote:
ctx-obj = i915_gem_object_create_stolen(dev,
dev_priv-hw_context_size);
How this working for you ^ ?
Fine. It helps detect cases where we try to
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