On 29 February 2012 18:36, Jesse Barnes wrote:
>
> Can you file a bug with the findings above just so we don't lose it? I
> expect the fix should be pretty easy, but I don't want to lose track of
> this.
Done - hope that I submitted to the right place in the right way! Thanks again.
https://bug
On 28 February 2012 17:59, Jesse Barnes wrote:
>
> There are several places we need to set extended vs normal range:
> DSP*CNTR (bit 25)
> PIPE*CONF (bits 26 and 13)
> TRANS*CONF (bit 10, for xvYCC DP configs)
> DVS*CNTR (for sprites, bit 21)
Okay - good learning exercise for me this! So by defau
On 16 January 2012 22:12, Jesse Barnes wrote:
>
> On Mon, 16 Jan 2012 21:50:22 +
> Andy Burns wrote:
>
> > Jesse Barnes wrote:
> >
> > > Andy Burns wrote:
> > >
> > > There is a way to configure the gamut to be compressed (default) or
> > > expanded (up to 255). But that's not exposed eith