Re: [Intel-gfx] [PATCH] drm/i915/cnl: Allow 2 pixel per clock on Cannonlake.

2017-10-25 Thread Rodrigo Vivi
On Wed, Oct 04, 2017 at 11:28:26PM +, Paulo Zanoni wrote: > Em Ter, 2017-10-03 às 15:31 -0700, Rodrigo Vivi escreveu: > > This is heavily based on a initial patch provided by Ville > > plus all changes provided later by Ander. > > > > As Geminilake, Cannonlake also supports 2 pixels per clock.

Re: [Intel-gfx] [PATCH] drm/i915/cnl: Allow 2 pixel per clock on Cannonlake.

2017-10-04 Thread Paulo Zanoni
Em Ter, 2017-10-03 às 15:31 -0700, Rodrigo Vivi escreveu: > This is heavily based on a initial patch provided by Ville > plus all changes provided later by Ander. > > As Geminilake, Cannonlake also supports 2 pixels per clock. > > Different from Geminilake we are not implementing the 99% Wa. > Bu

[Intel-gfx] [PATCH] drm/i915/cnl: Allow 2 pixel per clock on Cannonlake.

2017-10-03 Thread Rodrigo Vivi
This is heavily based on a initial patch provided by Ville plus all changes provided later by Ander. As Geminilake, Cannonlake also supports 2 pixels per clock. Different from Geminilake we are not implementing the 99% Wa. But we can revisit that decision later if we find out any limitation on la

Re: [Intel-gfx] [PATCH] drm/i915/cnl: Allow 2 pixel per clock on Cannonlake.

2017-09-28 Thread Paulo Zanoni
Em Ter, 2017-09-26 às 12:43 -0700, Rodrigo Vivi escreveu: > This is heavily based on a initial patch provided by Ville > plus all changes provided later by Ander. > > As Geminilake, Cannonlake also supports 2 pixels per clock. > > Different from Geminilake we are not implementing the 99% Wa. > Bu

Re: [Intel-gfx] [PATCH] drm/i915/cnl: Allow 2 pixel per clock on Cannonlake.

2017-09-26 Thread Rodrigo Vivi
On Tue, Sep 26, 2017 at 12:43 PM, Rodrigo Vivi wrote: > This is heavily based on a initial patch provided by Ville > plus all changes provided later by Ander. > > As Geminilake, Cannonlake also supports 2 pixels per clock. > > Different from Geminilake we are not implementing the 99% Wa. > But we

[Intel-gfx] [PATCH] drm/i915/cnl: Allow 2 pixel per clock on Cannonlake.

2017-09-26 Thread Rodrigo Vivi
This is heavily based on a initial patch provided by Ville plus all changes provided later by Ander. As Geminilake, Cannonlake also supports 2 pixels per clock. Different from Geminilake we are not implementing the 99% Wa. But we can revisit that decision later if we find out any limitation on la