On Mon, Jan 2, 2017 at 3:31 PM, Rainer Hochecker wrote:
>
> I chose GR16 because that matches with Mesa texture formats. Unfortunately
> RG16 is already taken by DRM_FORMAT_RGB565
> So GR32 / RG32 might be better. All other codes in fourcc.h seem to sum up
> all planes.
>
> (sorry, gmail included
On Tuesday, 2017-01-03 17:56:10 +0100, Rainer Hochecker wrote:
> On Mon, Jan 2, 2017 at 3:31 PM, Rainer Hochecker wrote:
> >
> > I chose GR16 because that matches with Mesa texture formats. Unfortunately
> > RG16 is already taken by DRM_FORMAT_RGB565
> > So GR32 / RG32 might be better. All other c