On Wed, 2015-08-26 at 11:25 +0200, Daniel Vetter wrote:
> On Mon, Aug 24, 2015 at 05:28:13PM +0530, ankitprasad.r.sha...@intel.com
> wrote:
> > From: Ankitprasad Sharma
> >
> > We are trying to reduce the time for which the global 'struct_mutex'
> > is locked. Execbuffer ioctl is one place where
On Mon, Aug 24, 2015 at 05:28:13PM +0530, ankitprasad.r.sha...@intel.com wrote:
> From: Ankitprasad Sharma
>
> We are trying to reduce the time for which the global 'struct_mutex'
> is locked. Execbuffer ioctl is one place where it is generally held
> for the longest time. And sometimes because o
From: Ankitprasad Sharma
We are trying to reduce the time for which the global 'struct_mutex'
is locked. Execbuffer ioctl is one place where it is generally held
for the longest time. And sometimes because of this occasional
glitches/flickers are observed in 60 fps playback (due to miss of
V-bla