From: Sagar Kamble
The sprite planes (in fact all display planes starting from gen4)
support 180 degree rotation. Add the relevant low level bits to the
sprite code to make use of that feature.
The upper layers are not yet plugged in.
Signed-off-by: Ville Syrjala
Tested-by: Sagar Kamble
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On Sat, Feb 01, 2014 at 12:40:41AM +0530, sagar.a.kam...@intel.com wrote:
> From: Sagar Kamble
>
> The sprite planes (in fact all display planes starting from gen4)
> support 180 degree rotation. Add the relevant low level bits to the
> sprite code to make use of that feature.
>
> The upper laye