[Intel-gfx] [PATCH 05/11] drm/i915: Add 180 degree sprite rotation support

2014-01-31 Thread sagar . a . kamble
From: Sagar Kamble The sprite planes (in fact all display planes starting from gen4) support 180 degree rotation. Add the relevant low level bits to the sprite code to make use of that feature. The upper layers are not yet plugged in. Signed-off-by: Ville Syrjala Tested-by: Sagar Kamble --- d

Re: [Intel-gfx] [PATCH 05/11] drm/i915: Add 180 degree sprite rotation support

2014-01-31 Thread Ville Syrjälä
On Sat, Feb 01, 2014 at 12:40:41AM +0530, sagar.a.kam...@intel.com wrote: > From: Sagar Kamble > > The sprite planes (in fact all display planes starting from gen4) > support 180 degree rotation. Add the relevant low level bits to the > sprite code to make use of that feature. > > The upper laye