Re: [Intel-gfx] [PATCH 1/2] drm: Add infrastructure for CRTC background color property

2015-11-18 Thread Emil Velikov
Hi Matt, On 23 October 2015 at 01:25, Matt Roper wrote: > --- a/include/drm/drm_crtc.h > +++ b/include/drm/drm_crtc.h > +typedef struct { > + uint64_t v; > +} drm_rgba_t; > + Humble request - please don't add typedefs. The drm subsystem (barring legacy core and certain drivers) is relativ

Re: [Intel-gfx] [PATCH 1/2] drm: Add infrastructure for CRTC background color property

2015-11-18 Thread Matt Roper
On Wed, Nov 18, 2015 at 01:35:54PM -0800, Bob Paauwe wrote: > On Thu, 22 Oct 2015 17:25:34 -0700 > Matt Roper wrote: > > > To support CRTC background color, we need a way of communicating RGB > > color values to the DRM. However there is often a mismatch between how > > userspace wants to repres

Re: [Intel-gfx] [PATCH 1/2] drm: Add infrastructure for CRTC background color property

2015-11-18 Thread Bob Paauwe
On Thu, 22 Oct 2015 17:25:34 -0700 Matt Roper wrote: > To support CRTC background color, we need a way of communicating RGB > color values to the DRM. However there is often a mismatch between how > userspace wants to represent the color value vs how it must be > programmed into the hardware; th

Re: [Intel-gfx] [PATCH 1/2] drm: Add infrastructure for CRTC background color property

2015-10-22 Thread kbuild test robot
Hi Matt, [auto build test WARNING on drm/drm-next -- if it's inappropriate base, please suggest rules for selecting the more suitable base] url: https://github.com/0day-ci/linux/commits/Matt-Roper/CRTC-background-color-support-for-i915/20151023-082852 reproduce: make htmldocs All warnings (

[Intel-gfx] [PATCH 1/2] drm: Add infrastructure for CRTC background color property

2015-10-22 Thread Matt Roper
To support CRTC background color, we need a way of communicating RGB color values to the DRM. However there is often a mismatch between how userspace wants to represent the color value vs how it must be programmed into the hardware; this mismatch can easily lead to non-obvious bugs. Let's create