On Mon, Jan 11, 2016 at 10:44:49AM +, Chris Wilson wrote:
> Our GPUs impose certain requirements upon buffers that depend upon how
> exactly they are used. Typically this is expressed as that they require
> a larger surface than would be naively computed by pitch * height.
> Normally such requi
Our GPUs impose certain requirements upon buffers that depend upon how
exactly they are used. Typically this is expressed as that they require
a larger surface than would be naively computed by pitch * height.
Normally such requirements are hidden away in the userspace driver, but
when we accept po