On Tue, Apr 08, 2014 at 07:57:55PM +0300, Imre Deak wrote:
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume sequence used is based on [1] and [2]. In practice we
depend on the GT RC6 mechanism to save the HW context depending on the
render
On Wed, 2014-04-09 at 16:22 +0200, Daniel Vetter wrote:
On Tue, Apr 08, 2014 at 07:57:55PM +0300, Imre Deak wrote:
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume sequence used is based on [1] and [2]. In practice we
depend on the GT
2014-04-08 13:57 GMT-03:00 Imre Deak imre.d...@intel.com:
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume sequence used is based on [1] and [2]. In practice we
depend on the GT RC6 mechanism to save the HW context depending on the
render
On Wed, Apr 09, 2014 at 06:43:10PM +0300, Imre Deak wrote:
On Wed, 2014-04-09 at 16:22 +0200, Daniel Vetter wrote:
On Tue, Apr 08, 2014 at 07:57:55PM +0300, Imre Deak wrote:
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume
On Wed, 2014-04-09 at 13:40 -0300, Paulo Zanoni wrote:
2014-04-08 13:57 GMT-03:00 Imre Deak imre.d...@intel.com:
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume sequence used is based on [1] and [2]. In practice we
depend on the GT
Add runtime PM support for VLV, but leave it disabled. The next patch
enables it.
The suspend/resume sequence used is based on [1] and [2]. In practice we
depend on the GT RC6 mechanism to save the HW context depending on the
render and media power wells. By the time we run the runtime suspend