It is illegal to wait on an another vma while holding the vm->mutex, as
that easily leads to ABBA deadlocks (we wait on a second vma that waits
on us to release the vm->mutex). So while the vm->mutex exists, move the
waiting outside of the lock into the async binding pipeline.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
---
 .../gpu/drm/i915/gem/i915_gem_execbuffer.c    | 21 +++--
 drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c  | 87 ++++++++++++++++++-
 drivers/gpu/drm/i915/gt/intel_ggtt_fencing.h  |  5 ++
 3 files changed, 103 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c 
b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
index 7fb47ff185a3..db5ad6a0df28 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
@@ -472,13 +472,19 @@ eb_pin_vma(struct i915_execbuffer *eb,
                return false;
 
        if (unlikely(ev->flags & EXEC_OBJECT_NEEDS_FENCE)) {
-               if (unlikely(i915_vma_pin_fence(vma))) {
-                       i915_vma_unpin(vma);
-                       return false;
-               }
+               struct i915_fence_reg *reg = vma->fence;
 
-               if (vma->fence)
+               /* Avoid waiting to change the fence; defer to async worker */
+               if (reg) {
+                       if (READ_ONCE(reg->dirty))
+                               return false;
+
+                       atomic_inc(&reg->pin_count);
                        ev->flags |= __EXEC_OBJECT_HAS_FENCE;
+               } else {
+                       if (i915_gem_object_is_tiled(vma->obj))
+                               return false;
+               }
        }
 
        ev->flags |= __EXEC_OBJECT_HAS_PIN;
@@ -955,7 +961,7 @@ static int eb_reserve_vma(struct eb_vm_work *work, struct 
eb_vma *ev)
 
 pin:
        if (unlikely(exec_flags & EXEC_OBJECT_NEEDS_FENCE)) {
-               err = __i915_vma_pin_fence(vma); /* XXX no waiting */
+               err = __i915_vma_pin_fence_async(vma, &work->base);
                if (unlikely(err))
                        return err;
 
@@ -1030,6 +1036,9 @@ static int eb_bind_vma(struct dma_fence_work *base)
 
                GEM_BUG_ON(vma->vm != vm);
 
+               if (ev->flags & __EXEC_OBJECT_HAS_FENCE)
+                       __i915_vma_apply_fence_async(vma);
+
                if (!ev->bind_flags)
                        goto put;
 
diff --git a/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c 
b/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c
index 97659a1249fd..d99d57be3505 100644
--- a/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c
+++ b/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.c
@@ -21,10 +21,13 @@
  * IN THE SOFTWARE.
  */
 
+#include "i915_active.h"
 #include "i915_drv.h"
 #include "i915_scatterlist.h"
+#include "i915_sw_fence_work.h"
 #include "i915_pvinfo.h"
 #include "i915_vgpu.h"
+#include "i915_vma.h"
 
 /**
  * DOC: fence register handling
@@ -336,16 +339,14 @@ static struct i915_fence_reg *fence_find(struct i915_ggtt 
*ggtt)
 int __i915_vma_pin_fence(struct i915_vma *vma)
 {
        struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
-       struct i915_fence_reg *fence;
+       struct i915_fence_reg *fence = vma->fence;
        struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
        int err;
 
        lockdep_assert_held(&vma->vm->mutex);
 
        /* Just update our place in the LRU if our fence is getting reused. */
-       if (vma->fence) {
-               fence = vma->fence;
-               GEM_BUG_ON(fence->vma != vma);
+       if (fence && fence->vma == vma) {
                atomic_inc(&fence->pin_count);
                if (!fence->dirty) {
                        list_move_tail(&fence->link, &ggtt->fence_list);
@@ -377,6 +378,84 @@ int __i915_vma_pin_fence(struct i915_vma *vma)
        return err;
 }
 
+int __i915_vma_pin_fence_async(struct i915_vma *vma,
+                              struct dma_fence_work *work)
+{
+       struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
+       struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
+       struct i915_fence_reg *fence = vma->fence;
+       int err;
+
+       lockdep_assert_held(&vma->vm->mutex);
+
+       /* Just update our place in the LRU if our fence is getting reused. */
+       if (fence && fence->vma == vma) {
+       } else if (set) {
+               fence = fence_find(ggtt);
+               if (IS_ERR(fence))
+                       return PTR_ERR(fence);
+
+               GEM_BUG_ON(atomic_read(&fence->pin_count));
+               fence->dirty = true;
+       } else {
+               return 0;
+       }
+
+       atomic_inc(&fence->pin_count);
+       if (!fence->dirty) {
+               list_move_tail(&fence->link, &ggtt->fence_list);
+               return 0;
+       }
+
+       fence->tiling = 0;
+       if (set) {
+               if (INTEL_GEN(fence_to_i915(fence)) < 4) {
+                       /* implicit 'unfenced' GPU blits */
+                       err = i915_sw_fence_await_active(&work->chain,
+                                                        &vma->active,
+                                                        I915_ACTIVE_AWAIT_ALL);
+                       if (err) {
+                               atomic_dec(&fence->pin_count);
+                               return err;
+                       }
+               }
+
+               fence->start = vma->node.start;
+               fence->size = vma->fence_size;
+               fence->stride = i915_gem_object_get_stride(vma->obj);
+               fence->tiling = i915_gem_object_get_tiling(vma->obj);
+       }
+
+       set = xchg(&fence->vma, vma);
+       if (set) {
+               err = i915_sw_fence_await_active(&work->chain,
+                                                &fence->active,
+                                                I915_ACTIVE_AWAIT_ALL);
+               if (err) {
+                       fence->vma = set;
+                       atomic_dec(&fence->pin_count);
+                       return err;
+               }
+
+               if (set != vma) {
+                       GEM_BUG_ON(set->fence != fence);
+                       i915_vma_revoke_mmap(set);
+                       set->fence = NULL;
+               }
+       }
+
+       vma->fence = fence;
+       return 0;
+}
+
+void __i915_vma_apply_fence_async(struct i915_vma *vma)
+{
+       struct i915_fence_reg *fence = vma->fence;
+
+       if (fence->dirty)
+               fence_write(fence);
+}
+
 /**
  * i915_vma_pin_fence - set up fencing for a vma
  * @vma: vma to map through a fence reg
diff --git a/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.h 
b/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.h
index 9eef679e1311..d306ac14d47e 100644
--- a/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.h
+++ b/drivers/gpu/drm/i915/gt/intel_ggtt_fencing.h
@@ -30,6 +30,7 @@
 
 #include "i915_active.h"
 
+struct dma_fence_work;
 struct drm_i915_gem_object;
 struct i915_ggtt;
 struct i915_vma;
@@ -70,6 +71,10 @@ void i915_gem_object_do_bit_17_swizzle(struct 
drm_i915_gem_object *obj,
 void i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
                                         struct sg_table *pages);
 
+int __i915_vma_pin_fence_async(struct i915_vma *vma,
+                              struct dma_fence_work *work);
+void __i915_vma_apply_fence_async(struct i915_vma *vma);
+
 void intel_ggtt_init_fences(struct i915_ggtt *ggtt);
 void intel_ggtt_fini_fences(struct i915_ggtt *ggtt);
 
-- 
2.20.1

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