On 01/10/2018 11:33 AM, Chris Wilson wrote:
Quoting Chris Wilson (2018-01-10 19:32:09)
Quoting Oscar Mateo (2018-01-10 19:25:39)
On 01/10/2018 01:36 AM, Chris Wilson wrote:
+/*
+ * Determine which engines are fused off in our particular hardware.
+ *
+ * This function needs to be called
Quoting Chris Wilson (2018-01-10 19:32:09)
> Quoting Oscar Mateo (2018-01-10 19:25:39)
> >
> >
> > On 01/10/2018 01:36 AM, Chris Wilson wrote:
> > >> +/*
> > >> + * Determine which engines are fused off in our particular hardware.
> > >> + *
> > >> + * This function needs to be called after the
Quoting Oscar Mateo (2018-01-10 19:25:39)
>
>
> On 01/10/2018 01:36 AM, Chris Wilson wrote:
> >> +/*
> >> + * Determine which engines are fused off in our particular hardware.
> >> + *
> >> + * This function needs to be called after the MMIO has been setup (as we
> >> need
> >> + * to read
On 01/10/2018 01:36 AM, Chris Wilson wrote:
Quoting Paulo Zanoni (2018-01-09 23:28:24)
From: Oscar Mateo
In Gen11, the Video Decode engines (aka VDBOX, aka VCS, aka BSD) and the
Video Enhancement engines (aka VEBOX, aka VECS) could be fused off. Also,
each VDBOX and
Quoting Paulo Zanoni (2018-01-09 23:28:24)
> From: Oscar Mateo
>
> In Gen11, the Video Decode engines (aka VDBOX, aka VCS, aka BSD) and the
> Video Enhancement engines (aka VEBOX, aka VECS) could be fused off. Also,
> each VDBOX and VEBOX has its own power well, which only
From: Oscar Mateo
In Gen11, the Video Decode engines (aka VDBOX, aka VCS, aka BSD) and the
Video Enhancement engines (aka VEBOX, aka VECS) could be fused off. Also,
each VDBOX and VEBOX has its own power well, which only exist if the related
engine exists in the HW.