On Fri, Apr 18, 2014 at 08:27:04AM +0100, Chris Wilson wrote:
> Currently objects for which the hardware needs a contiguous physical
> address are allocated a shadow backing storage to satisfy the contraint.
> This shadow buffer is not wired into the normal obj->pages and so the
> physical object i
On Fri, Apr 18, 2014 at 08:27:04AM +0100, Chris Wilson wrote:
> Currently objects for which the hardware needs a contiguous physical
> address are allocated a shadow backing storage to satisfy the contraint.
> This shadow buffer is not wired into the normal obj->pages and so the
> physical object i
Currently objects for which the hardware needs a contiguous physical
address are allocated a shadow backing storage to satisfy the contraint.
This shadow buffer is not wired into the normal obj->pages and so the
physical object is incoherent with accesses via the GPU, GTT and CPU. By
setting up the