From: vandita kulkarni
The below patches support plane and pixel blending
by adding two properties blend_func and blend_color.
As per Damien's initial patches, this design based on
OpenGL's blend equations is suggested by Ville.
All the below patches are tested on BXT android platform.
V2: Squa
On Tue, Apr 26, 2016 at 03:02:59PM +0530, Vandita Kulkarni wrote:
> From: vandita kulkarni
>
> The below patches support plane and pixel blending
> by adding two properties blend_func and blend_color.
> As per Damien's initial patches, this design based on
> OpenGL's blend equations is suggested
From: vandita kulkarni
The below patches support plane and pixel blending
by adding two properties blend_func and blend_color.
As per Damien's initial patches, this design based on
OpenGL's blend equations is suggested by Ville.
All the below patches are tested on BXT android platform.
V2: Squa