On 2010-12-14 10:42+0100 Clemens Eisserer wrote:
.. they start call gpu inside GMCH since 965 ). I wold be great full for some
more links to decumentation and
codes.
I guess just because the term "GPU" was uncommon before. Fact is, gen3
contains programmable pixel shaders.
However if it isn'
for fun :)
--- On Tue, 12/14/10, Clemens Eisserer wrote:
> From: Clemens Eisserer
> Subject: Re: [Intel-gfx] General Purpose Programming GPU/(G)MCH
> To: "intel-gfx"
> Date: Tuesday, December 14, 2010, 10:45 AM
> > I wold be great full for
> some more links to d
> I wold be great full for some more links to decumentation and codes.
My advice would be to use OpenGL and the ARB extensions for pixel programs.
I've played a bit with pixel shaders before, using NVidia's CG toolkit
which makes it possible to compile Cg/GLSL to ARB extension's
assembler-style c
> .. they start call gpu inside GMCH since 965 ). I wold be great full for
> some more links to decumentation and
> codes.
I guess just because the term "GPU" was uncommon before. Fact is, gen3
contains programmable pixel shaders.
However if it isn't just for fun I discourage from going that rou
--- On Sun, 12/12/10, Chris Wilson wrote:
> From: Chris Wilson
> Subject: Re: [Intel-gfx] General Purpose Programming GPU/(G)MCH
> To: "£ukasz" , intel-gfx@lists.freedesktop.org
> Date: Sunday, December 12, 2010, 9:39 PM
> On Sat, 11 Dec 2010 23:27:46 -0800
> (PST
On Sat, 11 Dec 2010 23:27:46 -0800 (PST), £ukasz wrote:
> Hi I have few basic questions about programming intel 945GM/965 chipsets.
> Offcourse 945GM doesnt have GPU
Everybody stopped reading after this sentence. 945GM is the GPU and there
are a few hundred thousand lines of code and documentat
Hi I have few basic questions about programming intel 945GM/965 chipsets.
Offcourse 945GM doesnt have GPU but as i noticed by reading its linux drier
source can be programed aswell.
My first question is where in CPU memory area is window for displayed graphics
( there are few registers MMADR=e84