Re: [PATCH] drm/i915: Support RGB16161616_64B compressed formats

2024-07-05 Thread Ville Syrjälä
On Wed, Jun 05, 2024 at 11:34:57AM +0530, Melanie Lobo wrote: > Add support for a RGB64(FP16) format where each color component is a > 16-bit floating point value. FP16 format which is a binary > floating-point computer number format that occupies 16 bits in computer > memory. Platform shall render

[PATCH] drm/i915: Support RGB16161616_64B compressed formats

2024-06-04 Thread Melanie Lobo
Add support for a RGB64(FP16) format where each color component is a 16-bit floating point value. FP16 format which is a binary floating-point computer number format that occupies 16 bits in computer memory. Platform shall render compression in display engine to receive FP16 compressed formats. Th

[PATCH] drm/i915: Support RGB16161616_64B compressed formats

2024-06-04 Thread Melanie Lobo
Add support for a RGB64(FP16) format where each color component is a 16-bit floating point value. FP16 format which is a binary floating-point computer number format that occupies 16 bits in computer memory. Platform shall render compression in display engine to receive FP16 compressed formats. Th

[PATCH] drm/i915: Support RGB16161616_64B compressed formats

2024-06-03 Thread Melanie Lobo
Add support for a RGB64(FP16) format where each color component is a 16-bit floating point value. FP16 format which is a binary floating-point computer number format that occupies 16 bits in computer memory. Platform shall render compression in display engine to receive FP16 compressed formats. Th