From: Matt Roper <matthew.d.ro...@intel.com> Battlemage's south display is the same as Meteor Lake's, including the need to invert the HPD pins, which Lunar Lake does not need.
Signed-off-by: Matt Roper <matthew.d.ro...@intel.com> Signed-off-by: Balasubramani Vivekanandan <balasubramani.vivekanan...@intel.com> Reviewed-by: Dnyaneshwar Bhadane <dnyaneshwar.bhad...@intel.com> --- drivers/gpu/drm/i915/soc/intel_pch.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/soc/intel_pch.c b/drivers/gpu/drm/i915/soc/intel_pch.c index 3cad6dac06b0..542eea50093c 100644 --- a/drivers/gpu/drm/i915/soc/intel_pch.c +++ b/drivers/gpu/drm/i915/soc/intel_pch.c @@ -218,10 +218,10 @@ void intel_detect_pch(struct drm_i915_private *dev_priv) if (DISPLAY_VER(dev_priv) >= 20) { dev_priv->pch_type = PCH_LNL; return; - } else if (IS_METEORLAKE(dev_priv)) { + } else if (IS_BATTLEMAGE(dev_priv) || IS_METEORLAKE(dev_priv)) { /* * Both north display and south display are on the SoC die. - * The real PCH is uninvolved in display. + * The real PCH (if it even exists) is uninvolved in display. */ dev_priv->pch_type = PCH_MTL; return; -- 2.25.1