Den 03-10-2012 12:17, Ramakanthreddy_Kesireddy skrev:
Hi,
I'm trying to arrange list items in the form of arc as shown below and
want to scale each element with an OutQuad animation, and highlight
each element on key down event with a background image with
a background image which moves forw
>> Q_ASSERT just prints an assert information in debug
>
> Not really.
>
> Q_ASSERT, if it fails, calls qt_assert, which will abort the application with
> a core dump (SIGABRT) or, on Windows, call the debugger routines indicating
> failure.
>
> Q_ASSERTs are not survivable. If you trip one, the ap
> Q_ASSERTs are not survivable. If you trip one, the application terminates.
I am not sure why I thought Q_CHECK_PTR would work even in release,
when documentation clearly states they both do nothing if QT_NO_DEBUG
was defined.
By the way even using Q_ASSERT you still have to compare pointer it
On quarta-feira, 3 de outubro de 2012 15.50.30, Alex Malyushytskyy wrote:
> > That's not so good; Q_CHECK_PTR will print "Out of memory" upon seeing a
>
> Q_ASSERT just prints an assert information in debug
Not really.
Q_ASSERT, if it fails, calls qt_assert, which will abort the application with
> That's not so good; Q_CHECK_PTR will print "Out of memory" upon seeing a
Q_ASSERT just prints an assert information in debug
Q_CHECK_PTR terminates execution if you can't process,
and this is the case, cause this pointer had to be initialized before
the function is called.
Code can't recover f
On 10/03/2012 03:02 PM, Alexander Akulich wrote:
> Thanks for answers.
> *Oleg Shparber*, i already look on it, but haven't idea, how to render
> on widget.
> *Samuel Rødal*, you perfectly right!
> QQuickView accept only QWindow, so the only way is use windowHandle().
> When i wrote "new QQuickVie
Hi Thiago,
thanks for the help.
The SomeClassWorker's job is only a open/close on /dev/console and a ioctl
to pc speaker timer and play some tone. That is, the thread isn't waiting
for nothing (except the open/close).
I suspected of QTimer system because the main thread use some QTimers to
plot
On quarta-feira, 3 de outubro de 2012 10.44.56, Hugo Drumond Jacob wrote:
> Hi folks!
>
> A couple of days ago I had some problems with a scenario like that shown
> below:
>
> class SomeClassWorker : public QObject {
> Q_OBJECT
>
> public:
> SomeClassWorker(QObject* parent = 0) :
Hi folks!
A couple of days ago I had some problems with a scenario like that shown
below:
class SomeClassWorker : public QObject {
Q_OBJECT
public:
SomeClassWorker(QObject* parent = 0) : QObject(parent) {
connect(&someTimer, SIGNAL(timeout()), this,
SLOT(timeoutSlot()
Thanks for answers.
*Oleg Shparber*, i already look on it, but haven't idea, how to render
on widget.
*Samuel Rødal*, you perfectly right!
QQuickView accept only QWindow, so the only way is use windowHandle().
When i wrote "new QQuickView(windowHandle());" in first line of QWidget
subclass constru
Hi,
I'm trying to arrange list items in the form of arc as shown below and want to
scale each element with an OutQuad animation, and highlight each element on key
down event with a background image with a background image which moves forward
and backword on key down and up respectively.
On 10/03/2012 11:29 AM, Oleg Shparber wrote:
> See QQuickView - http://doc-snapshot.qt-project.org/5.0/qquickview.html
>
> On Wed, Oct 3, 2012 at 7:54 AM, Alexander Akulich
> mailto:akulichalexan...@gmail.com>> wrote:
>
> Hi all.
> Is there any replacement for QDeclarativeView in Qt5? If no
See QQuickView - http://doc-snapshot.qt-project.org/5.0/qquickview.html
On Wed, Oct 3, 2012 at 7:54 AM, Alexander Akulich <
akulichalexan...@gmail.com> wrote:
> Hi all.
> Is there any replacement for QDeclarativeView in Qt5? If not, is it
> planned in future releases?
> How to port large Qt4 widg
On 10/02/12 05:07, Alex Malyushytskyy wrote:
> You would save a lot of time if u properly initialized this->progress to null
Agreed, that's always a very good idea.
> and used Q_CHECK_PTR in drawContents as below
That's not so good; Q_CHECK_PTR will print "Out of memory" upon seeing a
null poi
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