[Interest] SSL link errors building on Mac

2013-05-19 Thread Gil Moses
Hi, I'm trying to build Qt 5.0.2 libraries with WebKit + open ssl, and I'm receiving link errors. Here are the details: My configuration: ./configure -debug-and-release -platform macx-g++42 -opensource -openssl-linked -no-xcb -no-eglfs -no-directfb -no-linuxfb -no-kms -opengl

Re: [Interest] Q_PROPERTY notification across processes?

2013-05-19 Thread Stephen Kelly
On Sunday, May 19, 2013 13:07:50 Charley Bay wrote: If I get it working (seems do-able), I might be able to contribute the code to the Qt community (in the event the Community thinks it to be non-stupid as an approach). -- I was just curious if anybody had this idea already, or (better-yet)

[Interest] Qt5.1, MSVC2012 (x86)?

2013-05-19 Thread Charley Bay
I see the Platforms description for Qt5.0 at: http://qt-project.org/wiki/Qt_5.0 However, I do not see a corresponding Platforms page/description for Qt 5.1 (is there one somewhere?) Specifically, I am using/testing the Qt5.1 Beta (through the binary-installers, Windows-Commercial) where we

[Interest] Flip a QSGSimpleTextureNode

2013-05-19 Thread BOUCARD Olivier
Hi guys, I'm trying to draw native OpenGL using QSGSimpleTextureNode. The problem is that my Y axis is upside-down. Is there a way to flip the axis when rendering the texture to the screen? Thanks for any help. Olivier Boucard. ___ Interest mailing

[Interest] Qt5 QML WebView - Text Selection

2013-05-19 Thread paulovictor.pinhe...@gmail.com
Hello, I was using qml Webview on qt 5.1 when i notice that is not possible to do text selection, the webview just keeps flicking, no matter for how long i click. How can i disable flick and get my text selection back? Am i doing something wrong? (my webview's parent is a simple item).

Re: [Interest] Qt5.1, MSVC2012 (x86)?

2013-05-19 Thread Thiago Macieira
On domingo, 19 de maio de 2013 14.20.10, Charley Bay wrote: QUESTION: Will MSVC2012 (x86) be supported (through a binary installer) for Qt 5.1 final? No binaries for 32-bit MSVC2012, unless suddenly the release and QA team has available manpower. But it's supported. -- Thiago Macieira -

Re: [Interest] Flip a QSGSimpleTextureNode

2013-05-19 Thread BOUCARD Olivier
OK! Since I have found the solution. I answer to myself. I just add this code: QMatrix4x4 flipY; flipY.translate(width()/2.0, height()/2.0); flipY.scale(1.0, -1.0); flipY.translate(-width()/2.0, -height()/2.0); updatePaintNodeData-transformNode-setMatrix(flipY); In the updatePaintNode of my

Re: [Interest] Flip a QSGSimpleTextureNode

2013-05-19 Thread Giuseppe D'Angelo
Il 19/05/2013 22:26, BOUCARD Olivier ha scritto: Hi guys, I'm trying to draw native OpenGL using QSGSimpleTextureNode. The problem is that my Y axis is upside-down. Is there a way to flip the axis when rendering the texture to the screen? Thanks for any help. It seems you're looking for

Re: [Interest] Flip a QSGSimpleTextureNode

2013-05-19 Thread BOUCARD Olivier
Looks good. I will keep my solution until this is merge to a release. De : Giuseppe D'Angelo giuseppe.dang...@kdab.com À : interest@qt-project.org Envoyé le : Dimanche 19 mai 2013 23h25 Objet : Re: [Interest] Flip a QSGSimpleTextureNode Il 19/05/2013

Re: [Interest] Q_PROPERTY notification across processes?

2013-05-19 Thread Mandeep Sandhu
Suggestions in this thread (I'm researching further now): - MPI (Arne suggested) - QtDBus (Tony suggested) - zeromp (Yves suggested) - QxtRpc (Alex suggested) Interesting!! I was unaware of zeromp, hadn't looked into MPI, and didn't think about QxtRpcService. (I have lots of reading