> On Saturday 02 November 2013 23:21:24 Igor Mironchik wrote:
>> By default QGraphicsItem must be movable by mouse but he doesn't...
> What does the Qt documentation state about the default value for
> QGraphicsItem::flags()?
Ops, That is what I was looking for... Sorry.
--
Best Regards,
Igor M
On Saturday 02 November 2013 23:21:24 Igor Mironchik wrote:
> By default QGraphicsItem must be movable by mouse but he doesn't...
What does the Qt documentation state about the default value for
QGraphicsItem::flags()?
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Christoph Feck
http://kdepepo.wordpress.com/
KDE Quality Team
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In the attachement small example that shows the problem. By default
QGraphicsItem must be movable by mouse but he doesn't...
Hi.
I've implemented QGraphicsItem and want to receive mouseReleaseEvent.
I've reimplemented mouseReleaseEvent virtual method but he doesn't
invoked.
Why?
I've che
Hi.
I've implemented QGraphicsItem and want to receive mouseReleaseEvent.
I've reimplemented mouseReleaseEvent virtual method but he doesn't invoked.
Why?
I've checked this method with QGraphicsScene and there he works but not
in QGraphicsItem.
Why again?
--
Best Regards,
Igor Mironchik.
_
On Mon, Oct 28, 2013 at 8:13 AM, Stephen Kelly wrote:
> On Monday, October 07, 2013 09:55:53 Sandro Andrade wrote:
>> On Wed, Oct 2, 2013 at 11:18 AM, Stephen Kelly
> wrote:
>> > On Wednesday, October 02, 2013 19:02:54 Дмитрий Козлов wrote:
>> >> Q_PROPERTY(Hull * hull READ hull)
>> >> Q_PROPERTY
Hi.
> I've found the problem. The problem is that taht coordinate system
> started at center of QGraphicsScene.
>
> Then my question is how to set coordinates system to start at top-left
> corner?
Well, I've found the solution. It's QGraphicsView::setAlignment(
Qt::AlignLeft | Qt::AlignTop ).
I've found the problem. The problem is that taht coordinate system
started at center of QGraphicsScene.
Then my question is how to set coordinates system to start at top-left
corner?
Thanks.
> Hi.
>
> I'm playing with QGraphicsScene and faced with the problem.
>
> I've added three items to the
Hi.
I'm playing with QGraphicsScene and faced with the problem.
I've added three items to the scene for the given postions. All is ok.
But when I've resized window with view and scene the items have changed
their absolute positions and justified with center of scene. Absolute
positions have re
Never mind. I found out.
I think it is a bit confusing, that there is a difference in handling
overlapping
MouseAreas for onClicked, onPressAndHold, onWheel on the one hand and onPressed
and onReleased on the other hand.
But I am sure, there is a totally sane explanation behind it. :-)
Guido
O
Hi,
does anyone know a possible reason, why I get in one and the same qml MouseArea
onClicked and onWheel signals, but no onPressed or onReleased signals?
Guido
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QGLFormat exposes a swapInterval property which can be used to enable vertical
synchronization (v-sync) to avoid screen tearing.Why does QSurfaceFormat not
expose this property? Currently, there is no direct way to enable v-sync with
QWindow, while QGLWidget did not have this problem.What is the
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