[Interest] Android keybaord rect

2016-11-03 Thread Jason H
For chat style apps, it is often desired to not to obscure the bottom of the screen. There are a two ways to handle this on Android. One is to resize the Window to be height - keybaord.height, the other is to just pad the UI with an element the height of the keyboard rectangle. The problem is i

[Interest] QJsonObject::operator== bug

2016-11-03 Thread Carel Combrink
Hi, QJsonObject::operator==() does not compare QJsonObjects correctly. I am using Qt 5.6.2 on Ubuntu 16.06 (I can't test on other versions at this moment) This is probably related to QTBUG-56843 but that bug states "Complex QJsonObject", but the follo

Re: [Interest] Android 7 issues

2016-11-03 Thread Federico Buti
Yeah, that's a shame. I've resorted to use a linux box to compile openssl 1.0.2j; everything went smoothly and I got my libraries. Then I've modified the .pro file as follows (according also to this ): LIBS += $$PWD/lib/droid/libcrypto.so $$PWD/lib/droi

Re: [Interest] Qt3D modelMatrix

2016-11-03 Thread Klos, Andreas
Ok I solved my problem. I thought I have to create a parameter to access the individual matrices, but THX to Qt3D! I can use the uniforms defined in RenderView without creating a parameter for each uniform. Best Regards, Andreas Von: Interest [mailto:interest-bounces+andreas.klos=izfp.fraunhof

[Interest] Qt3D. How to solve Z-Fighting problem

2016-11-03 Thread MASTER OF ORION
use Qt3D 2.0. In my scene i rendering volume lines and solid meshes. In this case, the lines - is edges of rectangles, but they may be not only on the edges, they may be located anywhere, such as on side surface of the rectangle... Lines and solid rectangles shadings in one Entity like this: Eni

[Interest] Qt3D. Draw volume 3d lines

2016-11-03 Thread MASTER OF ORION
Hi! I'm developing 3D CAD system and I need to draw a lot of 3D lines of different thicknesses and colors, as well as different styles, for example stroke - dotted, continuous and so on. I would also like to be able to change the style of the line, if it passes the rear of 3D geometric object (lin

[Interest] Qt3D modelMatrix

2016-11-03 Thread Klos, Andreas
Good morning Qt-Community, Sry for this newbie question, but how can I use my own modelMatrix without using QTransform? I know that I have to create a QParameter to determine the uniform and the corresponding QMatrix4x4. After that I have to add it to a QEffect. But if I do so, how can I noti

Re: [Interest] Qt3D. MultiViewPort with QuickControls 2.0 overlay

2016-11-03 Thread Paul Lemire
On Thursday, November 03, 2016 10:14:33 AM MASTER OF ORION wrote: > Hi! I need Multi ViewPort and QuickControls over the screen, how can i made > it? > > I know, that i can use Qt3DQuickWindow with normal multi viewport support, > but in this case, i can't use QuickControl over the window. > > I

[Interest] Qt3D. MultiViewPort with QuickControls 2.0 overlay

2016-11-03 Thread MASTER OF ORION
Hi! I need Multi ViewPort and QuickControls over the screen, how can i made it? I know, that i can use Qt3DQuickWindow with normal multi viewport support, but in this case, i can't use QuickControl over the window. I can use Scene3d, but in this case, i can't use multi view port... How to solve