[Interest] iOS: QPropertyAnimation on QWidget.pos not hardware accelerated?

2017-04-08 Thread Patrick Stinson
Hi there! I have a simple QWidget with a single (empty) list view that I am trying to use for a fullscreen slide-in panel on iOS. The problem is that the animation of the ‘pos’ property doesn’t look hardware accelerated on iOS. It looks great on macOS, however. The slide-out widget is covering

Re: [Interest] 3D plain rendered on both sides

2017-04-08 Thread Igor Mironchik
Hi, 08.04.2017 21:38, Sean Harmer пишет: Hi, On 08/04/2017 15:25, Igor Mironchik wrote: Hi, My custom geometry is plain. On front side it renders, but when I rotate it that only back side is visible then plain doesn't painted. What is the practice in such situation? I tried to defined back s

Re: [Interest] Qt3D

2017-04-08 Thread Igor Mironchik
Hi, I killed whole day today to understand one simple thing - parent transformation applies on children too in Qt3D. Parent is not simple owner of the object it applies its transformation to the children... OMG, so much time and nerves... :) 08.04.2017 17:03, Igor Mironchik пишет: Hi, S

Re: [Interest] 3D plain rendered on both sides

2017-04-08 Thread Sean Harmer
Hi, On 08/04/2017 15:25, Igor Mironchik wrote: Hi, My custom geometry is plain. On front side it renders, but when I rotate it that only back side is visible then plain doesn't painted. What is the practice in such situation? I tried to defined back side in the geometry with the same positions

[Interest] 3D plain rendered on both sides

2017-04-08 Thread Igor Mironchik
Hi, My custom geometry is plain. On front side it renders, but when I rotate it that only back side is visible then plain doesn't painted. What is the practice in such situation? I tried to defined back side in the geometry with the same positions but with normals looked at back. And this doe

Re: [Interest] Qt3D

2017-04-08 Thread Igor Mironchik
Hi, Sorry guys. It seems that it my fault... 08.04.2017 15:18, Igor Mironchik пишет: Hello guys, Did anybody do any 3D project with new Qt3D? Did you do the scene dynamically? I.e. did you allocate new and new QEntity with parent? Do you see every QEntity? Does Qt3D stable? A lot of quest

[Interest] Qt3D

2017-04-08 Thread Igor Mironchik
Hello guys, Did anybody do any 3D project with new Qt3D? Did you do the scene dynamically? I.e. did you allocate new and new QEntity with parent? Do you see every QEntity? Does Qt3D stable? A lot of questions. I've played a little with Qt3D, I'm trying to implement 3D tree which starts with