In QML I'm using Screen.pixelDensity
So a minimum width of touch area is about Screen.pixelDensity*7, which
will be 7 mm in pixels, and the number comes from some old Nokia
ergonomics study.
Now some low end Android devices report bogus values, suffering from
illusions on grandeur, but it seem
Hi,
I have developed an app using fixed measures in pixels for certain parts. It is
working well for iPad and 7” and 10” mdpi android devices.
The problem is that certain android devices have huge resolutions for the same
amount of physical sizes.
What are the technics uses to scale the conte