[ https://issues.apache.org/jira/browse/CB-11476?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel ]
Shazron Abdullah resolved CB-11476. ----------------------------------- Resolution: Incomplete > iOS app audio keeps playing in background while paused > ------------------------------------------------------ > > Key: CB-11476 > URL: https://issues.apache.org/jira/browse/CB-11476 > Project: Apache Cordova > Issue Type: Bug > Components: iOS > Affects Versions: 3.5.0 > Environment: Intel XDK, Cordova, iOS > Reporter: Jonathan Bencomo > Assignee: Shazron Abdullah > Labels: documentation > Original Estimate: 168h > Remaining Estimate: 168h > > Hello, > I got the following line of code from an older issue: > (code used in the html index file) > {code} > "// register these after deviceready event fires > document.addEventListener("resign", onResign, false); > document.addEventListener("active", onActive, false); > function onResign() { > console.log("on resign"); > } > function onActive() { > console.log("on active"); > }" > {code} > From this issue’s link: > https://issues.apache.org/jira/browse/CB-115?jql=project%20%3D%20CB%20AND%20text%20~%20pause > That code is being used to pause the app while the notification centre, or > control centre are displayed – it is also used anytime there is a > notification received on the screen (like a low battery indication or a phone > call). The code works perfectly, except that it does not stop the audio while > pausing the game. The audio keeps playing in background, while the game is > paused. > Also, now that I have introduced this code - my game behaves differently when > I resume it after a while / before using the mentioned code I could leave the > game in the background for hours and then return to it and the game was going > to be exactly where I left it. Now with the new code, when I return to the > game after minutes of being idle I see the game where I left it but for like > 3 seconds only and then the game restarts. Is there a relation between the > code used and this bug? I believe there is because that was not happening > before using it, > Many thanks in advance for your help, > I am using an iPhone 6S as a test device and Intel XDK 3400 to build the game, > Also: I have raised this issue to the INTEL team with no reply so far, > https://software.intel.com/en-us/forums/intel-xdk/topic/643682 > BR -- This message was sent by Atlassian JIRA (v6.3.15#6346) --------------------------------------------------------------------- To unsubscribe, e-mail: issues-unsubscr...@cordova.apache.org For additional commands, e-mail: issues-h...@cordova.apache.org