That's good to know !
Thanks
Le mercredi 5 juin 2019 à 18:07:17 UTC+2, Antonio Scuri
a écrit :
Hi,
Some attributes are actually set at the native control after the element is
mapped. But before map they are stored until map is performed, so almost
nothing is lost. Almost because
Hi,
Some attributes are actually set at the native control after the element
is mapped. But before map they are stored until map is performed, so almost
nothing is lost. Almost because the order is lost, when the element is
mapped the stored attributes are set at the native elements but not in
Hi,
Here some performance optimize in function winButtonWmCommand.
The "_IUPBUT_INSIDE_ACTION" is not used anywhere else and can
changed by much faster C resource.
--- \dll\iup\a\src\win\iupwin_button.c Mon Jun 03 20:25:39 2019
+++ iupwin_button.c Wed Jun 05 10:58:31 2019
@@ -660,21 +660,17 @
I could make it work by setting the attributes after scintilla is mapped,
inside the MAP_CB. It seems that only some of them were working when i was
setting the attributes before mapping, but now (with the exact same set of
IupSetAttribute code in the map_cb) all of them are working.So, not an