hi,
there seems to be a little problem with java3D 1.2 FCS in the Background
class and the associated geometry:
When running the Background demo and moving the camera away from the
blocks, the blocks disappear behind the background. The background
geometry is not at infinity.
I found bug reports
Juergen Kreileder wrote:
> These should be "to execute files". If you want to use shell builtins
> or shell features like redirection you need a shell, e.g.:
>
> Runtime.getRuntime().exec(new String[] {"/bin/sh",
> "-c",
>
Pablo Trujillo wrote:
>
> I need to execute linux commands from code java. Help
>
if you want to execute shell commands, you can use the Runtime class (in
java.lang.*), with the exec(String command), it returns a new process
executing the system command specified, with the methods
getInputStrea
Andreas Micklei wrote:
> You mean software rendering? So why do you use GLX at all? > Just get a stock Mesa
>without hardware acceleration.
as I understand it, glx is the opengl extention to the X Windows System,
it's not the hardware acceleration in itself (which uses DRI), it
creates an Open