I am not very good with Java2D, but the color problem described is mostly due to incorrect LCD representation of sRGB color space on the device. Nevertheless, manual visual smoothing of this could probably also be done by changing the individual colors independently on each row. If there is a
On Monday 24 October 2005 02:58, Bira Neto wrote:
I am developing a game using java2d. I had a GEForce4 MX 440, and I was
getting about 40 fps. A few days ago I update to a GEForce 6600, and
even if I was thinking I would get a major fps increase it droped to
abou 30fps.
Any ideas why it
: Unable to find a ImageWriter:
png
at ImageTest.main(ImageTest.java:30)
Anyone who have some in-depth knowledge give me a clue what is happening.
Cheers and TIA
Niclas Hedhman
System used;
Linux 2.6.8-1-686
JDK 1.4.2_06, Hotspot Client
jai_imageio-1_0_01-lib-linux-i586-jdk.bin
Hi,
I have a small image processing servlet, that does;
m_Format = png in this case.
private void write( BufferedImage image )
throws ProcessingException, IOException
{
ImageTypeSpecifier its = ImageTypeSpecifier.createFromRenderedImage(
image );
Iterator writers
On Tuesday 07 December 2004 19:38, Niclas Hedhman wrote:
The effectsStack is basically a set of ImageOp's, mostly used is the Scale.
Disregard this sentence, it was part of a much larger code block which
included the entire sequence.
Thanks
Niclas
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On Wednesday 08 December 2004 02:34, Brian Burkhalter wrote:
That should work. Could you give some more detail about the details of the
SampleModel and ColorModel in the ImageTypeSpecifier, e.g., number of
bands, bits per sample, alpha presence, alpha type.
Not *that* easily. It has been