I've been trying to work around an issue involving tearing during a buffered
rendering process in my code. Im using a buffer strategy to page flip to
BufferedImages to conduct a animation. The problem is that on every interation
of the render the square box that I render it tearing. I have
I just wanted to add, do you really need to have two _translucent_
images the size of the screen? Why not render directly to the
back-buffer?
Thanks,
Dmitri
On Thu, Apr 27, 2006 at 02:11:23PM -0700, Chet Haase wrote:
Hi,
I talked about the tearing issue in my blog entry and