Hi!!!
I've wrote a Java3d program which loads a vrml model, later, I scale
the model using a TransformGroup to make it smaller. After doing this,
I send a reference of this TransformGroup to a Behavior that I made.
The problem that I have occurrs at the moment the Behavior is started
(any key p
"Decker, Scott D" wrote:
>
> So, I have a fun problem I thought I would get some ideas for
>
> We have a parallel view that shows, currently, 6000 points
> this could easily get up to 2, or even one million points
>
> for each of these points, we also have a text string that is associated with
I just looked at some stuff on CSGs and ideally that would be the type of
stuff I would like to do (just union cylinders), but it seems like it would
be very slow and I am going to have to make several different arc
(different lengths & heights)..
What I was trying to do specify each vertex in on
Hi, I have a similar case in perspective mode:
I use a fixed world, my viewing platform is moved in the VWord
and my texts are attached to billboards.
I still have to resize text as you already do but that's not to bad, i have
had to tweak the billboards a bit for them to work correctly but I can
if your making one large QuadArray consisting of the individual quads from
several cylinders, what you're probably seeing is the attempt to draw quads
from the end of one cylinder to the begining of the next, which when they
overlap one another things will get really wierd.
I think your running i
Rajesh Jain <[EMAIL PROTECTED]> wrote:
> On which Platforms does Java3D work on.
>
> Does JAva3d work on
> 1. Solaris 2.5 +
> 2. Irix 6.2+
> 3. IBM AIX
> 4. HP 10+
> 5. WinNT 4.0+
> 6. DEC UNIX
>
> If so does it work with Jdk1.1.x and corrosponding
> JRE on all these platforms.
The key to your
Hello,
I am trying to make my own class for making a 3d Arc.. I am trying to do
this by breaking the arc into cylinders and drawing each one at the
appropriate location/angle.
I think it would not be that hard to put just join a bunch of
rotated/translated cylinders into one branch group to make
Just have one transform group to change the location of the view
platform
What direction the transform moves the view platform in can be calculated by
which point you want to move toward.
Bob Gray
-Original Message-
From: Decker, Scott D [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, O
Do you only need to see the text for the point you are zomed into? Or do you
want to see all the text objects? Or possibly only local text objects within
a bounding sphere?
Are your text objects Billboards?
What I'm thinking is, poll your Point3D[] against the location of your view
transform. Th
So, I have a fun problem I thought I would get some ideas for
We have a parallel view that shows, currently, 6000 points
this could easily get up to 2, or even one million points
for each of these points, we also have a text string that is associated with it
to zoom into a point, we affect
This is a FAQ:
http://tintoy.ncsa.uiuc.edu/~srp/java3d/faq.html
Rajesh Jain wrote:
> Hi .
>
> On which Platforms does Java3D work on.
>
> Does JAva3d work on
> 1. Solaris 2.5 +
> 2. Irix 6.2+
> 3. IBM AIX
> 4. HP 10+
> 5. WinNT 4.0+
> 6. DEC UNIX
>
> If so does it work with Jdk1.1.x and corro
Uwe, try to call box.getShape(int index) (if it's a Box class that u r using)
and then set appeareance for every returned shape (box sides) separatly. This
does work.
vladimir
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Bill Day <[EMAIL PROTECTED]> wrote:
>Uwe Trostheide <[EMAIL PROTECTED]> wrote:
>> is it possible to get an Image (e.g .jpg or .gif)
>> out of a java3d program?
>>
>There is an entry in the Java 3D FAQ discussing
>how to capture still images from Java 3D:
>
>http://tintoy.ncsa.uiuc.edu/~srp/jav
Hi,
> If so does it work with Jdk1.1.x and corrosponding JRE on all these
> platforms.
Java3D works with at least jdk 1.2!!
I use it on IRIX 6.5, and NT4.0.
yours,
David.
[EMAIL PROTECTED]
>> Message d'origine <<
Le 06/10/99, à 07:53:56 h, Rajesh Jain <[
I have same question about stereoscopic for Java3D.
I dont know if it has any progress on it.
And other bad news for David. I e-mailed to the
manufacturer of TNT2 graphics board (including Diamond Viper770, Creative
TNT2...). They say that TNT2 based card can not support stereoscopic mode. I
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