Re: [JAVA3D] question on J3D set up.

1999-11-03 Thread Dan Todor
Also , if you installed the JDK and the JRE in different directories, you shoul copy the jar files form the distribution into jre\lib\ext and the .dll files into jre\bin Olivier fillon wrote: > >I am new to J3D. I just installed J3D on top of > >JDK1.2 on NT recently. When I tried to run some >

Re: [JAVA3D] Java3D and Swing

1999-11-03 Thread Dan Todor
It works. Hai Ning wrote: > does anyone know if Java3D works with Swing? it seems > i can not add canvas3D to a Swing panel. > any thought? > > thanks. > > -Hai > > === > To unsubscribe, send email to [EMAIL PROTECTED] and i

[JAVA3D] source of SPHERE class

1999-11-03 Thread Tria
I have two questions regarding to the construction of sphere in Sphere.java (especially to j3d team) : 1. Why are you using GeomBuffer for constructing Geometry for the shape (BODY) of sphere? Why not just an ordinary Geometry class, such as QuadArray, etc. ? If we're going to make a new shape th

[JAVA3D] Java3D and Swing

1999-11-03 Thread Hai Ning
does anyone know if Java3D works with Swing? it seems i can not add canvas3D to a Swing panel. any thought? thanks. -Hai === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JA

Re: [JAVA3D] Text2D

1999-11-03 Thread Brandon Kohn
I'll try that.. I have a voodoo3 card. I'm not sure why that would be a problem.. but I guess these things can happen. Thanks. - Original Message - From: Olivier fillon <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, November 03, 1999 5:31 PM Subject: Re: [JAVA3D] Text2D >

Re: [JAVA3D] question on J3D set up.

1999-11-03 Thread Hai Ning
thanks so much, i got it working!!! -Hai At 07:52 AM 11/4/99 +1000, you wrote: >>I am new to J3D. I just installed J3D on top of >>JDK1.2 on NT recently. When I tried to run some >>sample codes from Sun, I can only run it as applet. >>If I ever try to run it as stand alone program, >>it gives me

Re: [JAVA3D] Text2D

1999-11-03 Thread Daniel Selman
Brandon, The only occasions that I have seen a white rectangle displayed for a Text2D was when I kept increasing the point size. If I set the point size very high (like 400) the text will fail to render and result in a white rectangle. I'm guessing that what your are seeing is a similar failure

Re: [JAVA3D] Text2D

1999-11-03 Thread Tim Bray
At 08:31 AM 11/4/99 +1000, Olivier fillon wrote: >I sometimes have a similar behaviour with my 2D text: I've never got 2d text to render readably, it always looks terrible. So I went to 3d text, a bit more work to set up, but it's always readable, particularly if you put it in a billboard. 3d te

Re: [JAVA3D] Text2D

1999-11-03 Thread Olivier fillon
I sometimes have a similar behaviour with my 2D text: black on transparent background ; works for a while and then a white rectangle till restart of the application I have not been able to reproduce it consistently nor has this happenned for a while so i believe it was linked to my graphic card. C

Re: [JAVA3D] question on J3D set up.

1999-11-03 Thread Olivier fillon
>I am new to J3D. I just installed J3D on top of >JDK1.2 on NT recently. When I tried to run some >sample codes from Sun, I can only run it as applet. >If I ever try to run it as stand alone program, >it gives me following error message: > >Exception in thread "main" java.lang.UnsatisfiedLinkError

[JAVA3D] Text2D

1999-11-03 Thread Brandon Kohn
I'm trying to add scales to a set of 3D axes, but the text is showing up as a white rectangle. I've set the color of the text 3D object to (1.0,1.0,1.0).. and the background is black. Anyone know what might be happening? Thanks Brandon Kohn ==

[JAVA3D] Java 3DTM API Tutorial Updated - Now Includes Chapter on Textures

1999-11-03 Thread Dennis J Bouvier
Yesterday the Java 3D collateral web page java.sun.com/products/java-media/3d/collateral was updated to include Chapter 7, Textures, of The Java 3D API Tutorial. I hope you enjoy it. Dennis === To unsubscribe, send

Re: [JAVA3D] DirectX7

1999-11-03 Thread Philip Taylor
our measurements show its possible for an app using D3D DX7 interfaces with DX7 drivers to see from 20-30% improvement over using D3D DX6 interfaces with DX6 drivers. this depends on codepaths; with vertexbuffers and indexed lists being ( generally speaking ) the fastest paths. this also depends

Re: [JAVA3D] How can I rotate with the axis of Z?

1999-11-03 Thread Dong-Woo Lee
But the result is wrong!! That's problem. --- Matthew Warren <[EMAIL PROTECTED]> wrote: > Hi, > > Ahh I remeber now. Sorry, it was a while ago. > > The Transform3D for AxisOfRotation is a rotation of > 90Deg about x Axis, this > rotates the default Y axis to lay along the Z axis. > > Matthew. > >

Re: [JAVA3D] Calculating Normals

1999-11-03 Thread Guillermo E. Gutierrez
Matthew, You can construct two vectors (Vector3d's in java) from the 3 points (A, B, and C). The normal is simply the cross product of these (normalized) vectors. Remember that the cross product of 2 vectors is a vector that is perpendicular to both of these vectors. vector1 = new Vector3d(C

[JAVA3D] question on J3D set up.

1999-11-03 Thread Hai Ning
Hi, I am new to J3D. I just installed J3D on top of JDK1.2 on NT recently. When I tried to run some sample codes from Sun, I can only run it as applet. If I ever try to run it as stand alone program, it gives me following error message: Exception in thread "main" java.lang.UnsatisfiedLinkError:

Re: [JAVA3D] jmf and java3d

1999-11-03 Thread Decker, Scott D
I would agree that some sort of media container needs to be built for java3d that can display avi, mpeg, etc. An object you can build though is one that load ups, is possibly a quad set the texture coordinates for the full quad texture the quad with some image set a possible frame rate run the med

Re: [JAVA3D] How can I rotate with the axis of Z?

1999-11-03 Thread Dan Petersen
> MIME-Version: 1.0 > Date: Wed, 3 Nov 1999 05:16:09 -0800 > From: Dong-Woo Lee <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] How can I rotate with the axis of Z? > To: [EMAIL PROTECTED] > > What I want to do is using RotationInterpolator!! > > RotationInterpolator(Alpha alpha, TransformGroup > targ

Re: [JAVA3D] key navigator behavior

1999-11-03 Thread Decker, Scott D
I forgot who first posted the key navigator behavior a long time ago, but kudos to whoever did that. I would guess that the Java3D team just added the key navigator behavior as a "oh, sure, we can add that pretty quickly. *boom*. there ya go, now we are going to work on some of our threading bugs"

Re: [JAVA3D] addition to my previous mail : picking

1999-11-03 Thread Guillermo E. Gutierrez
Tria, From the J3d Api guide (loosely paraphrased:     Node.setPickable() <-- When set to true indicates that this node can be picked.  When set to false, it indicates that this node and its children are ALL unpickable.     Also look at the capability: Node.ENABLE_PICK_REPORTING which is only set

Re: [JAVA3D] Loaders for 3D Studio Max

1999-11-03 Thread Dean Keeler
Hi I have come across the following site that contain a whole list of loaders. 3 of them are 3ds loaders. Take a look. http://www.billday.com/Java3DArchive/index.html Dean - Original Message - From: Patience Warnick <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, November 0

Re: [JAVA3D] Vote for heavyweight JInternalFrames (for Java3D) ...

1999-11-03 Thread Andrew R. Thomas-Cramer
You're having greater luck than most, perhaps because of your constraints. The Java3D FAQ at http://tintoy.ncsa.uiuc.edu/~srp/java3d/prog.html#swing addresses this specific issue with the suggestion: The problem is that Canvas3D objects are heavyweight components. If you want to use a Can

Re: [JAVA3D] How can I rotate with the axis of Z?

1999-11-03 Thread Matthew Warren
Hi, Ahh I remeber now. Sorry, it was a while ago. The Transform3D for AxisOfRotation is a rotation of 90Deg about x Axis, this rotates the default Y axis to lay along the Z axis. Matthew. >What I want to do is using RotationInterpolator!! > >RotationInterpolator(Alpha alpha, TransformGroup >t

Re: [JAVA3D] How can I rotate with the axis of Z?

1999-11-03 Thread Dong-Woo Lee
What I want to do is using RotationInterpolator!! RotationInterpolator(Alpha alpha, TransformGroup target, Transform3D axisOfRotation, float minimumAngle, float maximumAngle) This is creator of the Rot Interpolator. axisOfRotation is the axis of rotation. How can I change this axisOfRotation f

Re: [JAVA3D] How can I rotate with the axis of Z?

1999-11-03 Thread Matthew Warren
Hello, I think I did this by placing a TG below the interpolator that rotated by 90Deg about the X axis - it was a while ago when I first started playing with J3D and I havent used Rot interpolator since... Matthew >With RotationInterpolator, axisOfRotation is the >Transform3D containing the r

Re: [JAVA3D] DirectX7

1999-11-03 Thread Uwe Trostheide
Hello Matthew, I haven't noticed any performance improvement, but its working at least :o) Best regards, Uwemailto:[EMAIL PROTECTED] === To unsubscribe, send email to [EMAIL PROTECTED] and inclu

[JAVA3D] How can I change the attribute of Node?(ASAP)

1999-11-03 Thread Dong-Woo Lee
There are many Nodes in TransformGroup. How can I change attributes of each Node in the TransforGroup,(e.g. size)? ASAP = __ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com ===

[JAVA3D] DirectX7

1999-11-03 Thread Matthew Warren
Hello, Before I go through the hoohaa of zipping up directX across disks to get it home, does anyone know if there is much or any performance increase with Java3D DirectX beta? Thankyou, Matthew. __ Get Your Private, Free Email at http://www

[JAVA3D] Calculating Normals

1999-11-03 Thread Matthew Warren
Hello, I have a situation where I need to calculate the normals of a surface for shading. The surface is represented as an [][] of hieght values, and because of this I believe I cannot use the triangulate and generatenormals classes as the triangulate class may not always return the surface I ne

[JAVA3D] addition to my previous mail : picking

1999-11-03 Thread Tria
I've also tried to go to those shape3ds directly, like this :    SceneGraphPath sc = new SceneGraphPath(); while ((!found) && (i<=5)) { objShape = (Shape3D) SphereObj.getChild(i);   if (objShape != null)   { Transform3D tr = new Transform3D(); objShape.getLocalToVworld(tr); double[

[JAVA3D] urgent : picking not work

1999-11-03 Thread Tria
I tried to modify Sphere class so that instead of having only one child (transform group and shape3D as it's' child), I define several shape3Ds as children of this Sphere itself ( I've also tried to put it as children of the transformgroup). I have set all the new shape3D's to be pickable, h

Re: [JAVA3D] texture coords for sphere, and rotating earth

1999-11-03 Thread Tria
> There are lots of places to pick up how to generate your own sphere with > triangles > and such. > Then, what you could do is map triangles to what countries. > These triangles go into their own triangle arrays. Where can I get examples about this?? Regards, Tria =

[JAVA3D] How can I rotate with the axis of Z?

1999-11-03 Thread Dong-Woo Lee
With RotationInterpolator, axisOfRotation is the Transform3D containing the rotation axis. The default axis is Y. How can I change this with Axis Z? = __ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com ===