Check for the .dll and .jar files bundled with Java 3D to be instelled also in
the JRE instalation directory. In my case, I have the JDK installed in e:\JDK,
and the JRE into c:\program files\javasoft . Until I have not copied these
files into the JRE directory, nothing worked
Ming Zhang wro
Steve,
Okay. The code works now. I rebooted (serveral times) and it works. I
agree some garbage must
be introduced somewhere. I just have to find it.
thank you so much.
Steve
At 02:58 PM 11/30/99 -0600, you wrote:
>What platform are you running this on? I ran this on Solaris, and it
>worked.
I installed Java 1.2 and Java 3D on my WindowsNT 4.0 machine and I tried
to run HelloUniverse example. I got the UnsatsifiedLinkError: no J3D in Java
Library path. So I tried to download OpenGL from OpenGL website. However, I
wasn't able to find the OpenGL for Java. WindowNT already has OpenGL bun
Hi Magnus,
In v1.2, whenever there is no behaviors/scene graph change
(and no interpolators use), WakeupOnElapsedFrames will
not schedule to trigger since there is no need to render.
In your code, when the object collide, the behavior in
processStimulus() did not change the scene graph,
At 11:19 AM 11/30/99 CST, Ajit Dharmik wrote:
>hi everybody,
>I have written a short J3d code which reads a VRML file. Can anyone please
>tell me how to read a complex VRML file. It is a maze created in VHSB (a VRML
>tool). My prog uses the VRMLLoader class, but it doesn't recognize the VRML
>file
What platform are you running this on? I ran this on Solaris, and it
worked.pretty much. I was getting a very small gap in the green line.
I did not see any multi-colored lines.
I suspect that what's going on is that garbage is getting introduced
somewhere, and being acted upon. When I ch
Rudolf,
Have you looked at the Node.getLocalToVworld methods?
This may be what you are looking for.
Cheers,
-guillermo
"Rudolf J.C. Buijs" wrote:
This may be a question that some
of you can answer quickly, but I have been picking my brain for a week
now and cannot seem to figure it out... How
Hi,
In mouse bahavior(mouserotate, mousetranlate and mousezoom) class, I
get a tranformgroup in public void processStimulus (Enumeration
criteria) method. It seems that transform3D of this transformgroup do
not corresponding to the transform3D of viewpoint, but it correspond to
the origin of
If you go to the main Java 3D API Home Page (at
http://java.sun.com/products/java-media/3D), you will see this:
NOTE: The Java 3D API documentation does not include
documentation for the com.sun.j3d.* packages.
Documentation for these packages is available as part of the
hi everybody,
I have written a short J3d code which reads a VRML file. Can anyone please
tell me how to read a complex VRML file. It is a maze created in VHSB (a VRML
tool). My prog uses the VRMLLoader class, but it doesn't recognize the VRML
file created by VHSB.
Thanks!!
Ajit
Ajit Dharmik
405
With the following code, I expect 2 white lines and one green.
Instead I get 3 multi-colored lines. I have tried all kinds of parameters.
What is wrong?
public BranchGroup createSceneGraph()
{
BranchGroup objRoot = new BranchGroup();
LineArray lin
Why is it that the primitive shapes in Java3D aren't in the primary
documentation?
I just downloaded the docs to a new system from the developer connection
Java3d page, and the primitives aren't there.
I know I've found them before, and can search for them again, but I'm
curious why they aren't
Hi everyone,
I have myself a scene, it is fine. I have added 3 mouse behaviours to
it. to rotate, translate and zoom. The zoom and translate work fine,
but the rotation behaviour just send s the scene straight out of the
window. It does not appear to be rotating around the origin, which
would
Yes I got similar results on an O2, much slower than my NT machine.
Why does it require a $100,000 SGI graphics powerhouse to get average
performance?
At 02:38 PM 11/29/99 -0500, Kenneth Gordon wrote:
>BÊnÊdicte Le Grand wrote:
>
> > I'm usually using a Pentium II 400 MHz to run my java3D applica
Hi there!
How can I get the WorldInfo from a Vrml-File? I use VrmlLoader from the
java3d_vrml-working_group. With 'scene.getDescription();' I get only the
value 'null'.
Thanks, Stephan Haut.
===
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With the following code, I expect 2 white lines and one green.
Instead I get 3 multi-colored lines. I have tried all kinds of parameters.
What is wrong?
public BranchGroup createSceneGraph()
{
BranchGroup objRoot = new BranchGroup();
LineArray l
yes I am using Netscape 4.7 and win98...
but sending it as an attachment solved it
thank you
Peter.
Daniel Selman wrote:
> Peter,
>
> Seems like a corrupt JAR file. Are you using Netscape and Windows? There is
> apparently an issue with downloading JAR files... I have attached the JAR
> file to
I was wondering if it was possible to duplicate a node (whether a Shape3D
or a Group) into another Universe?
What I want to achieve is as follow:
1. User picks an object on the screen
2. Duplicate that object and open another frame/canvas3d with that object
inside
What I keep having is an Illegal
Thanks a lot for your answer,
Regards,
Benedicte
-Message d'origine-
De : Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]De la part de gav
Envoyé : lundi 29 novembre 1999 15:33
À : [EMAIL PROTECTED]
Objet : Re: [JAVA3D] Performances on Silicon Graphics
At least with my expe
hi,
rotation doesn't affect translational components only if the object is
placed in the origin of the coordinate system. If you place your
viewplatform at (1,0,1) and perform a rotation (pi) around the y-axis, the
new location will be at (-1,0,-1). orientation and locations have changed.
if yo
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