Has anyone done speed testing using the beta JDK 1.3 release? We've got
some VRML models(using the player) that we have speed tested with it and we
are seeing a speed decrease. We go from 196K tri/sec down to 156K tri/sec.
This is with the current released version of Java3D 1.1.2. Haven't
mana
If someone has the TIF encoders(codecs?), I have a class called
PrintCaptureCanvas3D(built with help from many people on this list). For now it
only saves to JPG format and prints, but I'd love to add file formats to it. (I
prefer TARGA files)
Tim Bray wrote:
> At 04:05 PM 8/7/99 -0600, Steph wr
__
mail.pt, um mail para todos - Gratuito em http://mail.pt/
Hi,
There seem to have been some good examples posted. I was wondering if anyone could
explain the
math involved in using the difficult universe accurately.
I want to do an effect like throwing a knife into the viewers eye, but I'm not sure
how all the
settings of canvas size, viewpoint etc.
Hi,
I would be grateful for some pointers on this. The mouse behavior class
has a method processStimulus(...) would i over ride this method and put
the rotation in here, like when writing normal listeners ?
Cheers
Dave
Vladimir Olenin wrote:
>
> Do u use that default MouseNavigator class in u
It's in the top-level README for Java3D and has been for at least a couple
releases :
[excerpt from README.Java3d-jdk.OpenGL.txt:]
"NOTE: The Java2 SDK 1.2 installs Java into both the JDK location (c:\jdk1.2
by default) and into the JRE location
(C:\Program Files\JavaSoft\Jre\1.2 by default). Ad
hi,
an example, how you can do it:
//---
View view = new View();
view.setPhysicalEnvironment(new PhysicalEnvironment());
view.setPhysicalBody(new PhysicalBody());
//attach viewplatform
view.attachViewPlatform(platform);
Canvas3D canvas3d = ne
Casey Reagan wrote:
>
> Can someone give me an example, or point me to one, of how to set up the
> view in Java3D without using simple universe. All of the examples that I
> have seen use this. I have an image but I want to be able to look at my
> world in different directions.
>
> Thank You,
>
Stuart,
I have reached the same problem and here is my workaround:
not to set a new Alpha, just put the initial with a repeat of one and some
dummy parameters, the create the interpolator andd disable it. When I need to
move something, I just set the new parameters ( alpha inc, decr, interpolator
hi everybody,
I have a program which uses VRML Loader class to load the VRML file.
However, It does not load a wrl file created by VHSB.
VHSB creates a VRML 2.0 file.
How do i read in a 3D navigating universe (like the one VHSB creates)into Java
3D.
Please help.
Thanks.
Ajit
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