Re: [JAVA3D] Java3D Performance Help

2000-03-13 Thread Neil Daniels
Just a guess, but I think that the ATI Rage series only support hardware acceleration if you're at 16 bits per pixel. Otherwise it's done in software. (Of course this is not helpful at all if you're already at 16bpp) Neil -Original Message- From: Discussion list for Java 3D API [mailto:[

[JAVA3D] Bug in setColor in Beta1

2000-03-13 Thread Marco Lohse
Hi, I have a function which updates colors of a Shape3D (Geometry is a LineArray) in a Canvas3D.preRender()-function. This worked fine and fast before I updated to Beta1. Now, the setColor()-function is making everything very slow ( I checked this by deleting the calls). I only get a frame every 1

[JAVA3D] General Java3D questions

2000-03-13 Thread Matthew Flagg
Hi all, Does anyone know to what extent an implementation of Java3D is native? Let me give some context for this question. The reason I am asking this is that I recently found an SDK for AMD processors that allow, through the use of C/C++ libraries, access to the 3DNow! "enhancements"(be

Re: [JAVA3D] how to remove transformgroup ?

2000-03-13 Thread Arne Halvorsen
If your scene graph is live you can't: Only branch group nodes may. An advize from a 'just wet behind ear' j3d developer: The faster you realize (in project time) that a very important part of designing your j3d app. is to architect your scene graph contents branch structure to cater for your apps

[JAVA3D] animation & rotataion

2000-03-13 Thread M.Prabhakaran
This message was not yet posted. In animation example. there are two programs. Clock. both animation & rotation morphapp only animation How to introduce rotation on the morph behavior. Because of (args), I have not succeeded in the creation. thank you prabhakaran ==

Re: [JAVA3D] my java3d-interest posting had THREE DAYS LAG

2000-03-13 Thread Dan Petersen
Out of curiosity, we aren't people switching to the newsgroup that was formed: comp.lang.java.3d This newsgroup was created many months ago and volume is almost non-existant. Dan Petersen Java 3D Team Sun Microsystems - Begin Forwarded Message - MIME-Version: 1.

[JAVA3D] Primitive construction - inefficient geometry

2000-03-13 Thread Andy Wilkinson
All, I've been playing around with Java3D's primitive types a bit over the last few days and in particular the geometry used to construct them as I want to export a J3D scene to an obj format file. I've discovered that a cone is contructed from two TriangleStripArrays when using two TriangleFanA

[JAVA3D] Off topic: Java 2D plotting packages?

2000-03-13 Thread John Favaro
My apologies for being off topic, but I can't figure out where else to send this. We're looking for a straightforward open source standard 2D plotting package in Java. Does somebody here have a pointer to someplace? Thanks again and once again sorry for the OT question. John __

Re: [JAVA3D] my java3d-interest posting had THREE DAYS LAG

2000-03-13 Thread Justin Couch
Julian wrote: > > i just received my posting "Re: Interface Problem" which I sent on March > 1st. Today is March 4th... this means my mail took *THREE days* (more than > 60 hours) until it reached the list. > > hey Sun people, your server meditates over the postings?? or is this a > problem with m

[JAVA3D] offscreen buffers

2000-03-13 Thread Athomas Goldberg
Hey Y'all -- Does anyone have a good (working) example of the Java3D 1.2 Canvas3D.renderOffscreenBuffer() in action? -- Athomas === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the mess

[JAVA3D] performance

2000-03-13 Thread Nicolas Thiessen
Hi, i'm using a simple java3d scene (at least i thought it was simple) I use the SimpleUniverse, and three mousebehaviors. Here's what it looks like: (BG) / |\ / | (Background) /\ /(TG) / /\ / /\ (TG) (Box) ..

Re: [JAVA3D] Advocacy : SHOW US ! ... Show the world YOUR best Java3D.

2000-03-13 Thread armel
Hello from france, I'm not a user of J3D but a pre-user (translation in french of the Sun J3D tutorial) J3D seems to be very interesting, BUT, as I am graphic designer not a programmer, I hope to have a GUI to make my own Apllets in J3D. And I don't know it exist one at this time. This is the dif

[JAVA3D] Quat4f

2000-03-13 Thread pine
t = new Transform3D(); t.setRotation(new Quat4f(0.78f, 0.78f, 0.78f,0.0f)); What's the four parameters in Quat4f( ) mean? Thank you! === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of

[JAVA3D] Swing or AWT, Performance - what is best?

2000-03-13 Thread Anders Breivik
Hello! Could anyone give me some advise on the follwing: I've been using an AWT user interface next to my Canvas3D. This works fine, but I would like to use Swing since it looks nicer. However, there are some Lightweight/Heavyweight issues that needs to be solved in order for the Swing UI to ap

[JAVA3D] BoundingSphere Class

2000-03-13 Thread Dean Keeler
Hi,   I am using the BoundingSphere class to create a boundary of a node object read from a VRML file.  I have noticed that when I print out the contents of the boundingSphere object that supposed to represent my node object, the radius seems to be showing the diameter of the boundingSphere r

[JAVA3D] HELP!!JAVA 3D METRoWERKS 5

2000-03-13 Thread horswill
is any one able to help me to get metrowerks to complile and java3 3D programs it doesnt seem to find the class's as when i import and java 3d classes i get an error, i can compile using javac command line please help thanks ==

[JAVA3D] AutoScroll or Scroll wheels

2000-03-13 Thread Shawn Kendall
I want to use the scroll wheel on my mouse to manipulate "stuff" in a Java3D app. Swing apps don't seem to catch the events and I can't seem to find any mention of it on any lists I've tried searching. Is it even supported in Java? Thanks for any help. --

[JAVA3D] NullPointerException

2000-03-13 Thread Demetrius Comes
Hi all,   Using immediate mode rendering I get a null pointer exception from setModelTransform() of a GraphicsContext3D. Specifically line # 874.  This exception only occurs if I create the virtual universe myself (ie. not using SimpleUniverse)   Below I have how I am creating the Universe. 

[JAVA3D] banshee and java 3d

2000-03-13 Thread j h
hi, I have a voodoo banshee and have dowloaded the 3d (gl version) api. However , when I run the examples all I see is a block box - am i missing anything (is the card (3dfx) not compatable with gl? i'm running the java compiler on the win 95 platform. any helpfull hints so that i can get this wor

[JAVA3D] VRML 2.0 loader problem

2000-03-13 Thread ov Ole Vilmann
I still got a problem with the VRML loader. Can anybody tell med if the pre-compiled version that I use of the loader (from the www.vrml.org web site) is obsolete. If I compile the CVS version will my problems be solved ? I do not really know VRML and I'm not a Java wizard, but how can I help ?

Re: [JAVA3D] Help!

2000-03-13 Thread Fabio Roberto de Miranda
I sent this yesterday at the right moment I saw your email, but I don't know what happened.. This is the message I sent yesterday: I'm anything but a pro in Java/J3D, but I think I can help you. It seems to me that your problem is arranging the canvas3d and common GUI components

[JAVA3D] [java3d-vrml] How does Rotation field work ?

2000-03-13 Thread Nicolas Trussart
Hello, In VRML, there is a field named "Rotation" in the Transform node. I would like to know how the Rotation field works. I mean, how to transform 3 angles (around X, Y and Z axis), given in degrees, to the vector and the angle in radian whom this field needs. Transform (vector'

Re: [JAVA3D] java.lang.IndexOutOfBoundsException occurs when using multiple universes

2000-03-13 Thread Ingo Brunberg
> X-Sun-Charset: US-ASCII > Date: Mon, 28 Feb 2000 09:48:20 -0800 > Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> > Sender: Discussion list for Java 3D API <[EMAIL PROTECTED]> > From: Uma Sabada <[EMAIL PROTECTED]> > > Please send us a test program for this bug. > > > Thank

Re: [JAVA3D] Java3D Performance Help

2000-03-13 Thread Evan Drumwright
Venkata Mahadevan wrote: > Hi guys. Is there any way to speed up Java3D's > rendering performance? I know using hardware > acceleration is one way. My config is as follows: > > P-II 450Mhz > 256MB Ram > Ati Rage Pro 3D AGP 2X > JDK 1.2.2 > Java3d 1.1.3 for OpenGL > Windows NT 4 Service Pack 3 > >

Re: [JAVA3D] Will removeChild(int) destroy Capability bits?

2000-03-13 Thread Kelvin Chung
Hi Yeoh, This might be a bug in Java3D. Can you please send us a test program to verify this ? Thanks. - Kelvin - Java 3D Team Sun Microsystems Inc. >MIME-Version: 1.0 >Content-Transfer-Encoding: 7bit >X-Priority: 3 >X-MSMail-Priority: Normal >X-MimeOLE: Produced By Micros

Re: [JAVA3D] Java3D Performance Help

2000-03-13 Thread Olivier fillon
Move to jdk1.3: you will double the java speed, move to java3d 1.2 beta and you will double (around0 the j3d speed+> this gives you a factor 4 without any pain You should NOT swap with such a config and so small an app: you have a problem there: check that you use something like -ms60m -mx250m in

Re: [JAVA3D] Will removeChild(int) destroy Capability bits?

2000-03-13 Thread Daniel del Río
I'm not sure if removeChild() destroy some capabilities, but if you use the method "detach()" this problem won't occur. Pei Jir Yeoh wrote: > Hello to all :) > > Does anyone know if removeChild() will destroy certain capability bits of > the child being removed? > > I have an application whic

Re: [JAVA3D] Java3D Performance Help

2000-03-13 Thread Vincent Erickson
I've got the same graphics card he does, and I don't seem to be getting any acceleration either. I've got the latest drivers installed, if that means anything. -Original Message- From: Venkata Mahadevan [mailto:[EMAIL PROTECTED]] Sent: Monday, March 13, 2000 1:52 PM To: [EMAIL PROTECTED]

Re: [JAVA3D] Behavoir

2000-03-13 Thread Mats Olsson
> > Hi, > > I'm writing some visualization code for some agent based simulation > software. The 2D animation part of this works as expected, draw to an > offscreen image and then copy the offscreen image to the screen. The > offscreen image is drawn by telling objects to draw themselves. > > I'd l

[JAVA3D] Java3D Performance Help

2000-03-13 Thread Venkata Mahadevan
Hi guys. Is there any way to speed up Java3D's rendering performance? I know using hardware acceleration is one way. My config is as follows: P-II 450Mhz 256MB Ram Ati Rage Pro 3D AGP 2X JDK 1.2.2 Java3d 1.1.3 for OpenGL Windows NT 4 Service Pack 3 How can I tell if the 3d card is being used or

Re: [JAVA3D] Interfacing trackers with J3D application.

2000-03-13 Thread Justin Couch
Prashant wrote: > > Dear all, > > I'm working on interfacing Trackers and Hand Gloves with the java3D. > > I know that J3D provides an interface InputDevice, which is to be implemented to >support the device(s). But how > does it communicates with the driver of the device. > Also the library of t

[JAVA3D] Will removeChild(int) destroy Capability bits?

2000-03-13 Thread Pei Jir Yeoh
Hello to all :) Does anyone know if removeChild() will destroy certain capability bits of the child being removed? I have an application which detaches and attaches branchgroups when certain buttons are pressed. I use removeChild(0) to detach a branchgroup, and then addChild(Branchgroup) to atta

Re: [JAVA3D] Advocacy

2000-03-13 Thread John Wright
I agree, the most concerning problem with Java (and Java3D) is the difficulty of distribution. Performance is a distant second concern if your users can't even run your application. We need EASY to install and run Java support. Sun has done a great job with the JRE (install is smooth and easy f

Re: [JAVA3D] J3D on IRIX

2000-03-13 Thread Andrew Kimsey
Thanks for your input Jay. It turns out I was stupid and was runing JDK 1.2. After upgrading to 1.2.1, my thread crashes went away. However, my performance still stinks. Have you observed any issues with the JVM on Irix? Doing some comparisons of frame rate, when I made my screen bigger my frame r

[JAVA3D] redundant question, sorry

2000-03-13 Thread Chris Gates
Hi everybody, I know this sounds dumb, but I think I have a pesky problem with my PATH to my JDK dir. I've been running Java3D at home for several months, and its been great. I had been running Java through JDK1.2.2 fine for several months before that. Everything is OK with my classpaths. That

Re: [JAVA3D] java consolle in IE

2000-03-13 Thread Osborne, Richard N
Yeah, the console is only available in IE for versions 5 -> up. Any versions before that does not include the java console. You may want to consider the java plugin since it comes with a console. -Richard http://www.cyberkreations.com/kreationsedge -Original Message- From

Re: [JAVA3D] Invisible Nodes under OpenGL

2000-03-13 Thread Fabio Roberto de Miranda
I'm afraid this will sound really stupid but it worked for me: Have you tried to run it twice? In some boxes the first time I run an J3D app the canvas3D renders a black screen (under OpenGL), the second time, things run just fine. Fabio On Fri, 3 Mar 2000, kwc wrote: >

Re: [JAVA3D] Moving a transform3D in the direction it is facing

2000-03-13 Thread Dvorak, Daniel J.
I posted a response with an example of code I use. Here is what I posted: You can get the z-axis direction vector from your rotation matrix (third column), then translate in that direction. Don't know of a ready-made function like you're after, but it isn't too hard to implement. T3D.get(rotat

Re: [JAVA3D] Banshee

2000-03-13 Thread j h
--- Miguel Tsuboyama <[EMAIL PROTECTED]> wrote: Hi... I have just found the java 3d faq, and as i have a banshee i renamed the 3dfxopengl.dll to opengl32.dll and placed it in the appropriate dirs. i guess i have a old dll as an error came up when the java 3d apps (demos) were run. can anyone tell

Re: [JAVA3D] Moving a transform3D in the direction it is facing

2000-03-13 Thread Andrew R. Thomas-Cramer
See ViewingPlatform.setPlatformGeometry(). I used this myself to put light sources on the viewing platform. Worked beautifully. -Original Message- From: Vincent Erickson <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date: Thursday, March 09, 2000 4:26 PM Subject: Re: [JAVA

Re: [JAVA3D] TextureLoader.getImage() hangs in IE5

2000-03-13 Thread Asish Law
I think if you just give the complete path to the earth.jpg file, it will work. This solution is only if you are running the applet locally in a browser. Otherwise you will probably have to make a URL, etc. to download textures, etc. remotely. "Kasparian, Raffi J." wrote: > Hello all, > > This i

Re: [JAVA3D] Applet reading from file?

2000-03-13 Thread Asish Law
Yes you can. I have successfully done it in the past. Make sure that the security levels set for your browser are at the min levels, just to test that this is not your problem. Stefano Scarpanti wrote: > Hi all, > does anybody kno whether an applet can read anything from a file or it is > alway

Re: [JAVA3D] Applet reading from file?

2000-03-13 Thread Vladimir Olenin
If u r trying to read the file from local system, then, no, u can't do it (unless u grant appropriate permissions like BOL said). But u can read anything via URL connection, for instance, from the webserver. So, if u need to read some .txt file with your applet's configuration in it, then u can do