Hello all,
I am new to Java and graphic programming, and am trying to rotate the
ViewPlatform around a lookat point. I have the correct Matrix4d setup for
rotation about the X, Y and Z axis but don't know how to use it in Java3D?
The steps I take are:
1) Construct the Matrix4d and initialize i
Hello.
I am currently doing something very similar to you (i also have to read
vertices from files) and i am using the java.io.StreamTokenizer class to
read from files.
I hope this helps.
- Original Message -
From: Sachin Myneni <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday
Hello.
Thank you for the "hint".
I say this a possible bug
because the Sun´s j3d tutorial says that when vertex color is specified the
material color is not used.
When you say that without
specifying a material the vertex color is mapped correctly, that is true, but
that only happens
> A user writes:
>
> We are concerned over the limitation of back clip distance vs front clip
> distance.
>
> If we set front clip to 0.1 (so that we don't see through things we
> collide with) that gives us the ability to only see 100 meters in the
> distance. Any human can easily see far furthe
> From: Dean Keeler <[EMAIL PROTECTED]>
>
> I use VRML files and import them into my Java3D environment. These VRML
> files are created from 3DStudio Max which has the capability of outputting
> the animation key frames in the VRML file. If there any way I can use this
> animation key frames wit
Bruno Sousa Caiado wrote:
Hello.
I have an object which is built using the IndexedQuadArray class. I am
specifying per-verxtex color for this object using the "setColors" method.
The problem ocurred when i added an ambient light to the scene:
The object was rendered with the Material d
I am hoping that someone at Sun can help me out... I have developed a
program using purely Java3D code. It runs just fine on my machine as either
an applet or application. It also runs as on my web page as expected when
viewed from my computer. If I then try running it from another computer
(a
Sachin,
>> I have to read this vertices from a file, and I am not able to
>> figure out which java.io classes and methods, should I use to read
>> these "double" values from a file into an array (arrayList maybe???).
Use java.io.DataInputStream, method readDouble(). It reads 8 raw bytes from
a f
Yat,
Thanks, I'll try it!
Sherri
Yat P Shiu wrote:
> If you move all mouse behaviors into one separate transformGroup
> then you could use
>
> Transform3D t = new Transform3D();
> t.set(1, new Vector3d(0.0, 0.0, 0.0));
> .setTransform(t);
>
> to reset it
>
> At 07:36 PM 3/21/00 -
Binary data is the fastest way. Class Java.IO.DataOutputStream &
java.io.DataInputStream are the best classes to use to store data into your
own proprietary format. To share your data with other apps, .3ds file format
is one of the most widely used but, complex for beginners. The .obj text
format
If you move all mouse behaviors into one separate transformGroup
then you could use
Transform3D t = new Transform3D();
t.set(1, new Vector3d(0.0, 0.0, 0.0));
.setTransform(t);
to reset it
At 07:36 PM 3/21/00 -0600, you wrote:
>Hello,
>Is there a way to reset a scene after someon
Hello Olivier,
Either:
1) use the unix utility f2c to convert the fortran to C. Some Fortran
compilers actually convert to C as a first step of compilation anyway, so it
wouldn't be a big problem; or
2) You need a C wrapper to call the Fortran. Basically, compile the Fortran
and C separately (
Hi Everyone,
I have recently joined this mailing list (and infact recently
started using JAVA). I am developing a software which involves a HUGE number
of vertices. These vertices are divided into groups. That is, each set
represents a plane. Each of these planes have to be transfo
Yes it is possable, at lease from what the people at
http://www.excelsior-usa.com/home.html
and the people at :
http://www.instantiations.com/jove/product/thejovesystem.htm
say..
However I haven't tried either sucessfully yet.
The JET beta is a free download, but no information on what the r
Thanks to all who help me with my problem. The only thing i had to do
was install Mesa 3.1
If anyone wants to install Java3d on linux these are the steps:
- install jdk (tar xzvf ...)
- install java3d (same directory as jdk) (tar xzvf ...)
- install Mesa 3.1 (tar xzvf...) (make [linux-386-elf] )
Hi!
Thanks for the reply!
Bam-Bam
On Mon, 28 Feb 2000, Jacob Nikom wrote:
> Yes, you can - there is almost no problems with it.
> You can add, for example, Canvas3D to JPanel. However,
> you have to be careful in obscuring one com
Could somebody explaine me how to do :
- cylinder sector,
- shadow,
- change point of view (I've made ViewPlatform, but it did't work - I need
some simple exaple),
- folded plane ???
Maybe someone has some simple examples ???
Please halp me.
Thanx for all answers.
Wojciech Krugiolka
===
do you mean does Java3D runs on a MacIntosh G4 ?
IMHO not yet. Apple hasn't implemented Java3D yet. As Java3D is a system
dependend API you cannot run Java3D apps on a system that just supports
Java runtime 1.2X.
Gernot
"BRASSEL Tim (NQ)"
<[EMAIL PROTE
> Hi Folks,
> Anybody knows about the Java3D 1.2 (OpenGL) version
> approximate release date?
>
> If not, do you recommend the upgrade to the current beta version (Java3D
> beta1) for serious development?
>
> Thanks and regards,
>
>
> Rayan H. Jreije
> Msc. Computer and Electrical Engineering
> Co
> Hi folks,
> I am ususally using the retained mode for my scenegraph.
> I know in this mode i can't attach or detach children to a live
> BranchGroup.
> The only thing i can attach and detach is the branchGroup itself.
>
> Would the immediate mode (or any other mode) allow me to attach and detach
Hi folks,
apparently Mr. Chris gates has sent a Virus in one of his messages to the
Group.
I hope this was unintentional.
Anyway, this is to warn you guys from opening the attachement in his email.
The details of teh found Virus are as follows:
Sincerely,
Rayan
-Original Message-
From: S
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