Thanks for all the help guys. I still haven't got it
working under NT, but I am going to put in Win98
tomorrow. I will let you know how this goes.
--Venkata
P.S. This card is the best 3d card I have seen in
terms of speed and image quality. I'm sure that the
problems I'm having must be due to so
Hi,
I just wrote some code which might be interesting for some of you. It is a
behavior which updates a TransformGroup so that you will always look at
another moving object. Attached is a simple example with a bouncing sphere
which is always followed by the camera. Unfortunately, this animation is
Hi Anders,
that's what I figuered out too. We've made some graphics card
tests. Diamond Viper770 Ultra seams to have a pretty good
hardware acceleration for texture mapping.
Gernot
[EMAIL PROTECTED]
On Sat, 8 Apr 2000 17:58:15 CEST, Anders Breivik wrote:
>Hello!
>
>Thanks for previous feedbac
Hello!
Thanks for previous feedback..
I've got a short question: I was planning on using an image as a background
in my application. However, when using an image background performance is
reduced considerably! It became so slow that I had to use a simple star
geometry background instead. That wo
This is not a spam, but rather an announcement 4 those ones who waited
for this moment as eagerly as i did.
2 days ago NN6.0, PR1 was released. As u possibly know, it's shipped
together with Java2 platform. I already tested it briefly and applets
seems to work relatively fine. The only problem wi
>>Still, the j3D API examples are running fine on the machine
GV> equiped with
>>DirectX
>>(win 98/ laptop AMD400 / DirectX5 / ATI rage LT pro ).
>>My other machine's config is WinNT4 / xeon450 /
GV> FireGL1000PRO
Well, i was kind of confused on which machines u ran what version of
J3D, but if u
Hi Nicolas,
I think the best way to move your viewpoint with an object is to create a
scenegraph with a path from the Locale down to your Viewplatform where your
object is somewhere ´between´ these two nodes:
Locale
->..
-->TransformGroup
--->yourObject
-->...
--->Viewplatform
Now,wh
Hi Pascal,
in directx mode, you must let run your graphics card in true color
(24 or 32 Bit color depth).
Gernot
[EMAIL PROTECTED]
On Fri, 7 Apr 2000 18:06:25 -0700, Pascal Debarge wrote:
>Hello gurus,
>I am having troubles to make my applet run with the directX
version of
>j3D.
>I have two m
In a particluar program, I want to change sizes of Cylinder and Box
dynamically. I want to use Adjustment Listener.
I successfuly changed the box dynamilly, but what I change is the
scale of local coordinate system, not the sizes of objects.
How can I change the size of Cylinder or Box