Hi everybody,
can any one tell me how can we save a scene graph ( which has been changed
dynamically-in the run time) in order to use again.
please reply soon.
lot of thanks in advance.
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I would like someone help me about how make the geometry compression and
descompression for a image.
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of the message "signoff JAVA3D-INTEREST". For
hi,
has anyone tried to use the vrml97 loader with an
Applet and viewing a model through a browser (or appletviewer)? it seems
like Java Security prevents opening a URL file stream to get to the .wrl data
file which i think is what the vrml97 loader does. this security breech
occurs when
http://www.sdsc.edu/~nadeau/Courses/Siggraph99/
There is Arch.java file in examples. It helps you to generate any
part of a sphere.
Nikolay
Tiza Asterinadewi wrote:
>
>
> Hi,
>
> Does anybody know where I can find a wireframe sphere formula ? I need
> to generate half a wireframe sphere. Thank
Hi,
you can get work step 2 in a very easy way. If you want to move each cylinder
separately, you have to put each
cylinder into its own transformgroup as you already did it. Next you have to assign
all 20 transformgroups to the
transformgroup of your plate as child objects. Then each time you
Good Morning,
I have a set of cylinders on a plate. I want to achieve two senerios.
1. I would like to move each cylinder (i.e., rotatation and translation). this part
is working.
2. On clicking on the plate, I would like to move all cylinders along with with the
plate.
What I am doing curr
Yes, for exactly the reasons u mentioned i was compelled to ask
end-user download vrml97.jar and put it into ext dir, so it becomes an
installed extension. As to solution, JRE1.3 is to support automatic
extensions downloading (u write a couple of lines in manifest file and
Plug-in would download n
Title: Wireframe spheres ?
Hi,
Does anybody know where I can find a wireframe sphere formula ? I
need to generate half a wireframe sphere. Thanks in advanced :)
Bye and Take Care
Tiza
Vlad Valica wrote:
>
> I need to load an VRML model which is represented in a wrl format, in my
> Java3D application I don't know how to do it. I don't know if the loader
> which exist is for wrl format or for other format. I need an advice about
> what class i have to use and how I have ti do it.
Hello,
Thank you very much. I have tried it and works fine.
I think you should report it to Java 3D development team.
Víctor
Kat Curry wrote:
> Yes, it does, but you need to specify the full pathname of the .obj file
> and make sure all additional files
> (.mtl and texture image
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