Hi Martin,
>
>I've been using my program to do some experiments, this involves smashing
>TransformGroups into each other, and seeing which ones generate collisions,
>here are the results:
>
>Test1 - arm and Target nodes are Shape3d
>---
>This is the scene gr
On Fri, 28 Apr 2000, Pondrom, Pierre L wrote:
> Have you considered a link list for the input data?
Thank you for the response.
The problem concerns the actual IndexedTriangleStripArray rather than the
input data. I am trying to avoid re-creating a largely unchanged
IndexedTriangleStripArray obj
Have you considered a link list for the input data?
> --
> From: D.A. Woods[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3D API
> Sent: Friday, April 28, 2000 11:32 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Changing the length of strips & Ge
Michael Gene Anderson wrote:
> I have been to the site: http://www.brewed-solutions.com
> and "Viewed Frame Source" (using NS 4.72) and found that the Web-Site is
> done by "Hot-Metal Pro v 4.0"
>
> I noticed that the "rollover buttons" don't take me to the Java2d or
> Java3d sites/portals/HREFS
Hi there,
I need to lengthen, shorten, add & remove triangle strips at run
time.
Does anyone have any idea how to do this efficently or
even approach this problem?
It seems to me that the triangleStripArrays have pre-declared
length and strip lengths so a whole new array
Hi, all
I used Transform3D.frustum(...) object for transformation. The TransformGroup node is used as an ancestor of a ViewPlatform node in the SimpleUniverse. When I run the application, there is a BadTransformException: TransformGroup: no-affine transform. Can anyone show me how to make this tra
Hi All,
I'm looking for the list admin for basically the various lists run out
of @java.sun.com. I'm on two the lists and trying to get off of both of
them. According to:
To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
of the message "signoff JAVA3D-INTEREST". For gene
O.K.
Here's a follow up question to my note yesterday:
If I use a view attach policy of
vp.setViewAttachPolicy(View.NOMINAL_HEAD);
I then call
getNominalEyeOffsetFromNominalScreen()
in my PhysicalBody object and get returned 0.4572 metres (the default).
However when the transform above my ViewPla
A few days back, I had seen some postings that dealt with
viewing STL files using Java3D. We have a STLViewer written
in Java3D at http://www.geotop.org/stlviewer/. Check it out
and give us your feedback. There are a few sample STL files
that comes with the viewer. In order to view your STL file,
We want to have different scenes loaded hanging from the same
VirtualUniverse in order to switch from one to another quickly. We
wonder if that is really possible to have several Locale objects and
switch between them. Is there any other way to do that?
Could it be done using a single Locale o
Hi Kelvin,
Thanks for your comprehensive replies, I think this has helped me understand
a difference that I have been seeing between Java3D v 1.1.x and 1.2beta2.
I've been using my program to do some experiments, this involves smashing
TransformGroups into each other, and seeing which ones gener
That's because u r running your applet via Plugin. The deal is that
AppletContext is set by the environment applet is being run in. It
could be either a browser or a plug-in. For some reason plug-in
doesn't supply u with AppletContext. For some reason (and possibly
this follows the specs) Plugin d
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