Hello,
This might be a repeat, but I am looking for instructions to be followed
so that a java3d applet runs on a browser , at present it runs well in
appletviewer.
Does anyone have detailed instructions
Thanks
Priti
===
To
Hello all,
Just thought I'd share. http://www.wolfshade.com has 3 examples of
particles engines I have written with source code. They are not the best
(Especially example #2) but should help the beginners a bit. Please feel
free to comment or make suggestions to me on the examples. Also
All,
Has anyone else seen problems running J3D under win
2k. Everytime I go to run one of my applications that run just fine
under NT and 98 I get an OUT OF MEMORY error. I've tried using -mx64mb and
-ms64mb and still OUT OF MEMORY errors. But if I run the same code through
my browser a
Hi Martin,
Yes, it is a bug in Collision when arming Node is TransformGroup
(and there is no other TransformGroup above it which update every frame).
Bug 4335205 is filed for this.
Unfortunately, the fix is too late to integrate in the coming FCS release.
It will be fix in v1.2.1 instead
Given X and Z and returns Y is exactly what I need
to do. Would you be willing to send me a code sample?
Thanks,
Jason
- Original Message -
From:
Shawn
Kendall
To: [EMAIL PROTECTED]
Sent: Tuesday, May 02, 2000 2:32 PM
Subject: Re: [JAVA3D] Picking bug in
1.2Beta2
Right now, only BOUNDS and GEOMETRY picking works consistently.
However, if you only need to get terrain elevation, it is possible (and
in gaming almost always done this way) to create a height field data map
from which to get elevation data instead of actually doing segment collisions
with the t
can someone please help me! I have a program with uses a DistanceLOD and
a Switch. I need to have many instances of my avatar. For some reason,
it will only load one. I dont know why. If i use a primitive like a
Sphere it loads them but then they all switch LOD at the same time. My
code is attatch
Hi Roland,
rotation around the axis of the coordinate system (not around the local CS of the
object in question) can be done in the
following way. The object is at (0,0,0). If not, you first have to do some
CS-transformations.
First cancel the current transform (currentT3D) by multiplying it wi
I Visual Cafe needs source files in order for the API to show up in pop-ups
and menus. I'm not sure if Java3D comes with source files.
Max Kraemer
[EMAIL PROTECTED]
(719) 567-0869
> -Original Message-
> From: Shawn Kendall [SMTP:[EMAIL PROTECTED]]
> Sent: Tuesday, May 02, 2000 11:36 AM
I have been having a similar problem. I thought it was something simple
like setting bounds or using a PickRay pointing the wrong direction. I went
from using the PickTool with your OpenFlt loader to trying to make it work
with HelloUniverse - no success at all. I'm trying to pick a location on
I have been having allot of trouble getting the PickTool to work
correctly with our OpenFLT loader.
I assumed that something in the way the loader is building the scene was
causing the PickTool to fail when using GEOMETRY_INTERSECT_INFO. So I
tried using the PickTest code in our viewer on objects
Has anybody out there got there Visual Cafe pop-ups to work with Java3D?
I can get Visual Cafe to compile/run/debug Java3D, but it still doesn't
recognize the API and classes for use in the editor's helper pop-ups and
menus.
Thanks for any help.
--
___
Hi, coleguilla
You should add in project properties in "libraries java" a new lib
called whatever you want to, and add the following jar files:
- vecmath.jar
- j3dcore.jar
- j3dutils.jar
- j3daudio.jar
They are in the directory "jbuilder35/java/jre/lib/ext"
if you hava done so
You
need to install the 3D jar files in your JBuilder/lib and create the java
libraries in the project properties
-Original Message-From: Rosa Maria Torres de Paz
[mailto:[EMAIL PROTECTED]]Sent: Tuesday, May 02,
2000 11:15 AMTo: [EMAIL PROTECTED]Subject:
[JAVA3D] JBuilder 3.5Hel
Rosa,
JBuilder (I use version 3 - Professional, but I don't think it makes a
difference) uses the path relative to the SOURCE file when you are within
the IDE, so you just need to play around with the path for the image in
the source code. Alternatively, you can use the URL class and use
an appr
I want to perform an combined rotation in a fixed coordination system.
If you rotate an object around X using a transformation matrix, the object's
coord-system also rotates. A second performed rotation around Y or Z will
rotate around Y' or Z', the new axes. This is called nested rotation (e.g.
f
Hello everybody!
I want to develop my app under JBuilder 3.5, and when i run HelloUniverse
, all is OK.
So i think configuration is right.
But when i try to run another example that load a image appears the
next error:
error : in loading image
java.lang.NullPointerExeception
at com.sun.j
I meant aren't in the classpath. I should proofread what I type before I
send it.
> -Original Message-
> From: Matthew Flagg [SMTP:[EMAIL PROTECTED]]
> Sent: Tuesday, May 02, 2000 10:29 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] STL Viewer
>
> Looks like the Java3D files a
Looks like the Java3D files are in the classpath for the plugin.
> -Original Message-
> From: Gupta, Vineet TEC [SMTP:[EMAIL PROTECTED]]
> Sent: Friday, April 28, 2000 9:39 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] STL Viewer
>
> Krishnan,
>
> I just ran your fan a
Krishnan,
I just ran your fan and got this error: Any idea
Java(TM) Plug-in: Version 1.2.2.p001 Using JRE version 1.2.2 User
home directory = C:\WINNT\Profiles\vgupta Proxy Configuration: Manual
Configuration Proxy: Proxy Overrides: JAR cache enabled.
Opening http:
Hi,
I am seeing occasional erratic behaviour from Locale.pickAll().
Each frame, I construct a PickSegment which points forward from the
viewpoint in order that I can test to see if the viewpoint is going
to hit anything
in my scene when it moves forward.
This works about 99% of the time, but once
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Thanks so much to Iyad Hijazi and the JAVA3D-INTEREST group/board/ug.
for the URL to the Archives,
regards,
Mike Anderson
-Original Message-
From: Iyad Hijazi <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Monday, May 01, 2000 10:34 PM
Subject: Re: [JAVA3D] Where a
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