Hi all, i have installed java3d on a Sparcstation 5 with already had
openGL.
I have some problems, hope you can help me to solve them.
1) i dont know exactly the name, some call it exclusive mode. We i run a
j3d program the window appear focused and the rest of the screen change
colors
> From: "Jack Pien" <[EMAIL PROTECTED]>
> i have a couple of questions about the vrml97 loader. some background first -
> i'm trying to open a .wrl file with the vrml97 loader from within an applet
> but i'm getting some security violations. i have it setup such that my
> "server" machine has t
Java3D works great on a Intergraph Intenese3d card
At 04:26 PM 5/4/00 +0200, Volker Coors wrote:
>has anyone (positive) experiance using Java3D on
>Intergraph RealiZm graphic board ? I'm running java3D on
>a Intergraph TD610 and it is unbelievable slow.
>
>Thanx for any help
>
>Volker Coors
>
Ja
Michael Schulman wrote:
> Greg -
>
> What "newer techniques" of pc graphics cards are you referring to ?
Hardware Transform and Lightning - This is the BIG one. "Uploading" static models
(read world and background geometry) for the card to hardware transform and light
for the view.
Hardware Cli
Greg -
What "newer techniques" of pc graphics cards are you referring to ?
> X-Accept-Language: de
> Content-Transfer-Encoding: 7bit
> Date: Thu, 4 May 2000 19:17:36 +0200
> From: Gregor Schiele <[EMAIL PROTECTED]>
> Subject: Re: [JAVA3D] New Hardware Features
> To: [EMAIL PROTECTED]
>
> I have
Hello!
I have made a primitive VRML-viewer in java3d. Partly I do not understand
the code I have written or am using...
Now, what I want to do is the following. In my VRML-viewer I want to watch a
number of buildings from a city. The ground will be flat. However, presently
if I hit into a wall I
Hello!
I have made a small and primitive VRML-viewer with java3D. Since I am a
beginning javaprogrammer as well as a beginning java3D-programmer I am
having a couple of problems. To tell you the truth I do not quite understand
the code I have written, in part it is made with the famous copypaste
Hello!
I need to get the position of my viewpoint from time to time. How do I do
this? I spent some time browsing the API, but was unable to figure it out.
Thank you
Thomas
===
To unsubscribe, send email to [EMAIL PROTECTED
Michael Allen Latta wrote:
> Is there any plan to incorporate the newer hardware features into the Java3D
> interface? The GeForce line of cards has added significant new hardware
> support which produces compelling results, and has both OpenGL and DirectX
> interfaces to access hardware accelle
I have to agree to this.
We try to write a massive multiplayer 3D game using Java3D (actually a
Framework to do so). Even now the performance isn't very good - although
we don't have all the fancy stuff implemented we would like to. One
could say, that this is an inherent problem using Java - but
Michael Allen Latta wrote:
> Is there any plan to incorporate the newer hardware features into the Java3D
> interface? The GeForce line of cards has added significant new hardware
> support which produces compelling results, and has both OpenGL and DirectX
> interfaces to access hardware accelle
I have ran it. It was blazing fast.GL2 w/ Dual PII 400 + 256MB RAM +NT
4.0.
Fabio
On Thu, 4 May 2000, Volker Coors wrote:
> has anyone (positive) experiance using Java3D on
> Intergraph RealiZm graphic board ? I'm running java3D on
> a Intergraph TD610 an
Does anybody (Sun, Apple) have plans for a Macintosh implementation of
Java3D? I've seen the question asked in previous messages, but I would like
to know if anybody has it in their plans. Can someone at Sun respond to
this?
J. Lee Dixon
SAIC
[EMAIL PROTECTED]
-
I have only one 3dcanvas attached to my View object.
why I am get 0.0 from mycanvas.getPhysicalHeight();
System.out.println("height=" +
cam.getview().getCanvas3D(0).getPhysicalHeight());
System.out.println("\n"+" width="+
cam.getview().getCanvas3D(0).getPhysicalWidth());
any hint?
thanks
Mo
Has anybody experience or an example of a resizable applet in Java 3D. In
JavaScript you can make the width and height of the applet equal to the width
and height of the browser. It works with a simple applet but not with a java 3D
applet, then I got the message: Error: object doesn't support this
Is there any plan to incorporate the newer hardware features into the Java3D
interface? The GeForce line of cards has added significant new hardware
support which produces compelling results, and has both OpenGL and DirectX
interfaces to access hardware accellerated per-pixel lighting, hardware d
has anyone (positive) experiance using Java3D on
Intergraph RealiZm graphic board ? I'm running java3D on
a Intergraph TD610 and it is unbelievable slow.
Thanx for any help
Volker Coors
BEGIN:VCARD
VERSION:2.1
N:Coors;Volker
FN:Volker Coors
ORG:Fraunhofer-IGD
TEL;WORK;VOICE:+49 (0) 6151 155 4
"BROADBEAR MICHAEL W. (FIN1MWB)" wrote:
> What does the runtime error 'Not Implemented' mean. I repeatedly get this
> error when I run my application. Thanks.
>
> ...Mike Broadbear
>
> ===
> To unsubscribe, send email to [E
I am using Java3D for some very large mesh data. e.g., one mesh with
500,000
triangles and the same number of vertices. When using float and
integer array in Java, the total size of these data is around 8MB (4
bytes for
each float and integer). Use those
data to build a scene graph and render it i
Canvas3d has methods for doing this.
Try something like the following:
Canvas3d c;
c.getPixelLocationInImagePlate(x, y, position);
c.getImagePlateToVworld(t);
t.transform(position);
position will end up containing the 3-d world co-ordinates
of a point on the canvas (you got the x, y val
What does the runtime error 'Not Implemented' mean. I repeatedly get this
error when I run my application. Thanks.
...Mike Broadbear
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the messag
I am viewing a shape3d visuel object. I am translate the oject to the
origin(I calculated the boundingbox min und max and translated the
object in the z direction so that the boundingbox center.z is zero).I
tried to scale to 2/boundingbox diagonale
and tried also to locate the view at (0.0,0.0, ce
A demo of an appletized version of Doug Gehringer's volume-rendering
code is available at
http://ldorman.home.mindspring.com/VR/index.html
Please let me know if it works/doesn't work for you.
THanks.
LeRoy M. Dorman Scripps Institution of Oceanography, 0215
University of California, San
Hi !
There are some examples available what exactly do what you want:
http://www.vrml.org/WorkingGroups/vrml-java3d/
http://www.vrml.org/WorkingGroups/vrml-java3d/downloads/0.90/examples.zip
I use this one out of the examples: SimpleVrml97Viewer
An update of one of these files is also available
24 matches
Mail list logo