on 5/4/00 08:49, Lee Dixon at [EMAIL PROTECTED] wrote:
> Does anybody (Sun, Apple) have plans for a Macintosh implementation of
> Java3D? I've seen the question asked in previous messages, but I would like
> to know if anybody has it in their plans. Can someone at Sun respond to
> this?
People
Does anyone know how to get the perspective matrix
in Java3D?
Thanks,Qiong
What exactly must be done to add a behavior to a viewpoint Transform?
The following is most of the relevant code for what I am trying to do:
TransformGroup vpTrans;
SimpleUniverse universe = new SimpleUniverse(canvas3D);
universe.getViewingPlatform().setNominalViewingTransform();
I also looked on the Apple web site... they seem to have a policy about not
letting out information about projects in the works. It's as if they don't
want to look bad if the project is not on time or if they decide to give up.
How can we as developers plan for the future if we don't know the pla
Lee,
I'm also interested in this, however I have been unsuccessful on getting a
reply from Apple on the matter. I've been told that it's up to Apple to
decide to implement the API for their systems? However I haven't heard
anything _official_ from a Sun rep on this matter. So what will it ta
Thanks lot! Do you think the fix will make it into the next release.
We can not make accurate navigation behaviors (i.e. driving, walking, flying) with
out this feature, and we've been expecting it since last December when it was
announced that 1.2 would have this. We would have written our own
Chien Yang wrote:
> Shawn,
> Thanks for your bug report.
>
> BugId 4336095 : Picking using GEOMETRY_INTERECT_INFO fail on
> IndexedTriangleFanArray and IndexedTriangleStripArray.
>
> - Chien Yang
> Java 3D Team.
Not just Indexed!
My loader never uses IndexedGeometry, on
Hello out there,
I wan´t to pick edges with java3D. My problem is, I have some objects on
screen and I wan´t to be able to pick edges from those object (at the
moment I simplified my problem to boxes). Therefore I allready extended
the PickMouseBehavior class to be able to read geometry out of th