Hi, I need help I don't know what does
"texCoordSet" in the function below means ? I mean what value do I have to enter
?
because in the previous j3d it only consist of 2
parameters: the starting index and the array of coordinates.
public void setTextureCoordinates ( int
texCoordSet,
Hi
I have the problem with the update get Normals the my tetrahedron.
This object have moving in the scene. I can get the Normal only in the
first moment.
My ask is how update the Normals of moving objects. I used the
infoGeometry and NormalGenerator.
In the attach file (.zip) there is
Hi
I have a problem with nultiple ViewPlatform.
I wish to see a cube in tree different form (front, left and rigth views).
I rotate the TransformGroup that contain the ViewPlatform object. but it
does not works.
The code is below.
Help me.
Haroldo
###
Hello everyone,
Can the radius of the background (geometry) sphere be changed .
By default it is 1 and when i change the geometry ( a sphere ) to
have a radius > 1.5 , then i've got a black hole: may be the
intersection
of a kind of limit .
Well , it would be nice if we can change the radius beca
I looked first, then did a search of my whole hard drive, IntersectTest.java was
no where to be found. PickTest was the closest directory and the Picking done
here are PickRotateBehavior, PickTranslateBehavior, and PickZoomBehavior, none
of which appear to define the picked coordinate.
My attempt
I've attached to this mail all the classes you need.
By, Mauro.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Monday, May 29, 2000 3:48 PM
Subject: Re: [JAVA3D] Fw: [JAVA3D] PickRay and point of intersection
I looked first, then di
See how "Intersect" works looking for the example IntersectTest.java into
the PickingTest directory (see the demo directory generated by the Java3d
1.2 setup program).
By, Mauro.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, May 29, 2000 1:30 PM
Sub
Thx, found it on www.j3d.org. But the answer is disappointing.
Gee, I'd like to have a good DX-support really!
v
9. Java 3D in fullscreen mode
For DirectX 6.1, you can set the Java property, j3d.fullscreen to one of
We have different objects in a scene and we want to translate and
rotate them together, as if they were a single object.
We have tried to attach the different objects in the same BranchGroup
and we hace associated PickRotate and PickTranslate to the BranchGroup,
but the movement is independent
I had a similar problem, and used the same method you have below. The algorithm
is correct if you assume the intersect distance is placed in dist[0], however
this may not be the case. The documentation on Intersect doesn't define what
dist[0] does(why is it an array?), or what value is placed back
http://www.multigen.com
Anybody knows a good resource for free OpenFlt models? Esp. planes,
spaceships, tanks, and such??
- J
Joerg 'Herkules' Plewe
HARDCODE Development
http://www.hardcode.de
> -Original Message-
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTE
MultiGen.
> -Ursprungliche Nachricht-
> Von: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]Im Auftrag von Victor
> Gesendet: Montag, 29. Mai 2000 12:28
> An: [EMAIL PROTECTED]
> Betreff: [JAVA3D] How Can I Create FLT models?
>
>
> Hello,
> Can anybody tell me some program
Hello,
Can anybody tell me some programs to create FLT models?
Thanks
PRISMAKER TEAM
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To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
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Joerg 'Herkules' Plewe wrote:
> Maybe I missed it in the doc, but is there a simple mean to switch a J3D app
> to fullscreen in a certain resolution. Would be very important for games,
> but can also be a nice feature for other apps letting the user immerse
> better to the 3D content.
Dig throug
Hi!
Maybe I missed it in the doc, but is there a simple mean to switch a J3D app
to fullscreen in a certain resolution. Would be very important for games,
but can also be a nice feature for other apps letting the user immerse
better to the 3D content.
- J
Joerg 'Herkules' Plewe
HARDCODE Develo
Hi folks, hi Sun!
Can anybody tell wether there will be a Direct3D implementation of the
latest Java3D package?
OpenGL really sucks (sometimes) on the Win32 platform (e.g. I have to switch
off my second screen in order to get hardware acceleration).
And, if not: Sun, hire me! I can do that!
-
Hi!
Does J3D take advantage of hardware T&L? Or is geometry and light completely
done in Java (e.g. for easier handling of collision detection and such)
- J
Joerg 'Herkules' Plewe
HARDCODE Development
http://www.hardcode.de
=
Given Intersect.rayAndTriangle(myRay, coords, 3, dist)) = true,
I wnat to find the point of intersection - interPoint. I tried
the following code to do the job
//dist[0]-the distance between the origin of the
//myRay and the point of intersection.
Point3d interPoint = new Point3d();
Vect
I use Forte for java which is good for me. It needs a lot of memory if
you use all modules (XML JDBC ,etc).
But each modules can be loaded or not depending on what you want to
do.
Available at http://www.sun.com/forte/ffj/ce/
David.
Tiza Iskandar wrote:
Hi..
I just wanted to know, anyone
Hi,
seems like I can create a TextureLoader only from a BufferedImage (apart
from using Image). However, from the JAI, I have an object implementing the
Interface RenderedImage. Why does TextureLoader not take an argument of the
interface RenderedImage (which BufferedImage implements anyway). See
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