Hi:
Does anybody know of a method to remove visual objects from a scene
graph?? Is there a way to do this dynamically by using a mouse event or a
keyboard event? Please help..
Thanks,
Aruna
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At 02:21 PM 7/19/00 -0400, Mark McKay wrote:
>Anyone out there with sample code illustrating the direct use of a
>VirtualUniverse? I'm trying to get around using a SimpleUniverse.
>
>MarkX-Mozilla-Status2:
>Message-ID: <[EMAIL PROTECTED]>
>Date: Wed, 19 Jul 2000 13:36:47 -0400
>From: Mar
Hi All,
I am trying to use a Camera based view model using the
Transform3D.ortho(left,right,bottom,top,near,far) on
the transformgroup above the content branchgroup. I
can see the complete model(say a cube) on the screen,
but if don't use exactly same values for the clipping
planes, I get a distor
Anyone out there with sample code illustrating the direct use of a
VirtualUniverse? I'm trying to get around using a SimpleUniverse.
Mark
Anyone out there with sample code illustrating the direct use of a
VirtualUniverse? I'm trying to get around using a SimpleUniverse.
Mark
Hi,
I'm trying to display a scene, but I'm experiencing some problems. I use
the lookAt() and perspective() methods to set up the viewing
transformation. This works properly, but the problems start when I want to
move around the scene.
I want to move the eyepoint through the scene, so I use the
Hi,
Netscape 6.0 preview release declared that it supports Java 2(J2EE). Does
anyone know how to make Java 3D work in Netscape 6.0?
Thanks a lot.
Qiuli Sun
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Hi,
The x3d cvs site includes Vrml Loader
source.
rgds
JR
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Sonja Emmel
Sent: Wednesday, July 19, 2000 7:14 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Vrml-Loader from VRML-Java3D Working Group
I am viewing a Shape3d visual object in an applet (using the
appletviewer)and I am getting the following exception when viewing large
objects(with GeometryInfo object)
Exception occurred during event dispatching:
java.lang.OutOfMemoryError
<>
I know how to set the limit with javac -Xm64
Hello All..
I am presently working on a project in which i display a 3-D object ( say a
cube). I have added behaviour like PickTranslateBehavior to it's transformgroup
like
PickTranslateBehavior behavior1 = new PickTranslateBehavior(branchGroup,
canvas, bounds, PickObject.USE_BOUNDS);
Hi,
Actually all you need to do is make sure
that j3d.dll and j3Daudio.dll can be found on your PATH.
Can accompilsh this many ways but adding x:\jdk\jre\bin to the path also
works.
rgds
JR
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of S
Sonja,
Since it has merged with X3D, the filename is now x3d.jar. The following
link (a zip file) contains the jar file (but no source code):
http://www.web3d.org/TaskGroups/x3d/sun/x3d.zip
Best regards,
Law, Yee Wei
http://www.ntu.edu.sg/camtech
Tel: +65 790 4201
ICQ: 1977
-Original M
Hello!
I just wondered where the file vrml97.jar is. The VRML-Java 3D Working
Group no longer exists and has merged to the X3D Task Group. Can anybody
help me? I was not able to find it on the CVS Server there.
Thanks
Sonja
--
Sonja Emmel
Usagasse8
61169 Friedberg
Tel.: 06031-3955
Mobil: 0173
I have a world realized in VRML, and i want to use it in Java3D code.
Can I load in my code, and how? Do I need some other package to do it?
And moreover, does exist a filter to translate VRML code into Java3D one?
It seems to me I have read it is possible to transform a VRML world into
java3D c
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