Hi,
The scene graph is added twice in your application.
// Create a universe with the Java3D universe utility.
SimpleUniverse universe = new SimpleUniverse(canvas3D);
universe.addBranchGraph(scene3D);
// This will move the ViewPlatform back a bit so the
// obj1
Hi Joonas,
Can you please send us a test program for investigation ?
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Fri Aug 18 10:25:40 2000
>MIME-Version: 1.0
>X-Priority: 3
>Content-Transfer-Encoding: 8bit
>X-MIME-Autoconverted: from q
Something is wrong here. If in you mesh you substitute a point (x,y,z) with
a point (-x,y,z) then all your triangles will hvae vertices in a wrong
order. Just normals will not work to fix this problem.
Boris
> --
> From: Yan Laporte[SMTP:[EMAIL PROTECTED]]
> Reply To: Discus
Hi Raffi,
Bug 4363990 is submitted for investigation. It seems that
updating Texture and Transform in the a behavior did not
reflect in the same frame.
Thanks for your bug report.
- Kelvin
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Fri Aug 18 12:44:06 2
To all,
I have uncovered bugs and/or inconsistencies regarding Behavior execution,
the normal rendering process and View.renderOnce().
Enclosed are two programs, RenderOnce1 and RenderOnce2. Both are very
similar but illustrate different bugs/inconsistencies. Both provide a button
labeled "switc
Hello,
I have a question concerning rendering of textures.
In version 1.1.3 of Java 3D when I rendered 2D textures
(actually map images) in plane geometry and moved then
viewing platform, texture moved smoothly in the screen. In version 1.2
when I do this same thing, texture image is redrawn ever
Just a guess, but try "signoff JAVA3D-INTEREST" (capital letters).
-Original Message-
From: Rajender Manthani [mailto:[EMAIL PROTECTED]]
Sent: Friday, August 18, 2000 8:30 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] signoff
I apologize for sending this message to everybody, but I have se
Just to set the record straight regarding the synchronization of view
and node transforms, I submitted a test case late yesterday
demonstrating this bug, and Kelvin submitted it as a bona fide bug.
Note that the problem only occurs when you use the view canvas
getImagePlateToVworld() transform. T
Hi I am handling key Pressed events like this.
JButton samex;
public void myMethod()
{
samex = new JButton("Same");
samex.setMnemonic(KeyEvent.VK_V);
samex.setActionCommand("Same");
addKeyListener(this); //my class Extends KeyListener
}
public void keyTyped(KeyEvent e){
I apologize for sending this message to everybody, but I have sent
about 5 messages in
the past 2 days to [EMAIL PROTECTED] with the message "signoff
java3d-interest".
I am still getting all the messages. What's wrong ?
--
Rajender Manthani
Goodyear Technical Center
hi,
first, this is not a java3d problem...
since jdk 1.2 you only need to point the classpath to your own java
claases. jdk 1.2 and 1.3 don't need the classpath environment
Gernot Veith
JANET
Gesellschaft f. interaktive Medien mbH
Garmischer Str. 19/21
D-81377 Muenchen
www.janet.de
fon: +4
Hi R.K.,
> Please clarify the following class path is correct or wrong
>
> set path=d:\jdk1.3\bin;c:\jrun\lib
> set classpath=.c:\jdk1.3\lib\dt.jar
OK, it's wrong. There should be a semicolon between the period at the
beginning of the classpath and the C that follows.
Re's,
-Carl-
Hi frien
Hi friends
Just now installed JDK 1.3 . I can not compile the java files.
It's giving error.
Please clarify the following class path is correct or wrong
set path=d:\jdk1.3\bin;c:\jrun\libset
classpath=.c:\jdk1.3\lib\dt.jar
Regards
R.K.Damodhar
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